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this got too many informatives for such a quality reference https://www.youtube.com/watch?v=WgQ7qOCDFYQ thanks tony hawk
Foohy Fast Threads Reply
I'm going to be right next to Vandenburg to watch it launch! Really excited, never seen a launch in person before. EDIT: IT WAS COOL AS SHIT
Foohy Sensationalist Headlines Reply
Actually, technically zero stencils on this one A friend of mine @ZakStone made an asynchronous bsp loader in pure lua, so I've been usin'/abusin' that. For every brush I want to take, I build a 'cover' mesh that fits over the brush and map with a super groovy refract sha...
Foohy Lua Developer Discussion Reply
http://host.foohy.net/public/Videos/black%20shard%20proto.mp4
Foohy Lua Developer Discussion Reply
Not defending the game, but the "missing executable" is actually a pretty easy mistake to make for a dev that isn't experienced with steam's content depot system. Basically the 'release' depot was empty, but before the game was released the internal testing depot had worked ju...
Foohy Videos and That Kind Of Crap Reply
Looks like you're missing a GENERATED_BODY() within the struct
Foohy Unreal Engine Reply
i can't believe he's fucking dead
Foohy Videos and That Kind Of Crap Reply
[vid]http://host.foohy.net/public/Videos/smolcoaster.mp4[/vid] precious little coaster. [editline]16th February 2017[/editline] But basically what's shown here is an exporter I made so one can design a rollercoaster in nolimits, and import it as a spline component into ue4
Foohy Unreal Engine Reply
[QUOTE=a wet towel;51765594]I'm using UE4 for my final project at uni. It's a little bit like Elevator: Source if anyone has played that. You start in a train carriage and the game picks at random another level to steam in, and a portal at the end of the current level leads to...
Foohy Unreal Engine Reply
[vid]http://host.foohy.net/public/Videos/aaaaaaaaaaaaaaaaa.mp4[/vid] It's the little things sometimes
Foohy Unreal Engine Reply
[QUOTE=SEGnosis;51377579]shilling in a shill thread. for shame.[/QUOTE] Just expressing alternatives with different features, kinda figured this turned into a live-wallpapers-that-don't-suck thread.
Foohy Videos and That Kind Of Crap Reply
100% shameless self plug, but I made a quick and dirty open-source app that lets you set [i]anything[/i] as your desktop background. (So you're not limited by being a web browser or an editor someone hands you.). Doesn't do any crazy rendering of its own, so it's as expensive ...
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[QUOTE=DrDevil;51181832]Please release it, I want to play that on my oscilloscope![/QUOTE] Late as heck, but finally got around to slamming it onto github. Tell me if it works on your oscilloscope! [url]https://github.com/Foohy/Austeroids/releases[/url]
Foohy Programming Reply
So recently I wanted to play with generating waveforms in the vain of mushrooms on your oscilloscope. I made a game engine that has zero visual rendering -- it only outputs audio! Game itself is visualized with my lil' oscilloscope audio loopback program I made earlier: (...
Foohy Programming Reply
[QUOTE=SteveUK;51131261]the only bad thing about c++ is the compile times tbh[/QUOTE] Good god building the engine takes centurriessss (and like 50gb of space with the default compiler settings).
Foohy Programming Reply
If Leslie Knope was a math teacher?
Foohy Videos and That Kind Of Crap Reply
Bash is my favorite so on windows I just use Babun. It's got p much every linux utility built in (plus technically a package manager!!!). Can't see myself ever moving to powershell once getting used to bash, only the other way around.
Foohy Polidicks Reply
[img]http://i.imgur.com/a73H5R2.png[/img] fuck
Foohy Fast Threads Reply
[QUOTE=0V3RR1D3;50771342]I added some stuff like the ability to select which monitor to place it on, size if needed and a way to select a program to start on startup and auto apply if so when you start you computer its all done for you. Do you want to me to make a push request...
Foohy Programming Reply
[QUOTE=dingusnin;50767365][video=youtube;rtR63-ecUNo]http://www.youtube.com/watch?v=rtR63-ecUNo[/video] The video in the description is [URL="http://facepunch.com"]fucking incredible[/URL][/QUOTE] He made a whole album and it's incredible: [url]https://jerobeamfenderson.b...
Foohy Programming Reply
[QUOTE=FoohyAB;50765092]Yeah! For windows, I create a WASAPI device to grab audio from the default speaker output. Bass.net makes that super easy to hook into when you receive data/processing it. (I've had that green visualizer just sitting around for a while, I think I'll sla...
Foohy Programming Reply
[QUOTE=0V3RR1D3;50760755]Sorry for offtopic but do you have any good reads on capturing all the audio, I was trying to do the exact same thing with my wallpaper drawer that drew opengl stuff to the desktop. Only issue was I could not figure out how to capture all the audio out...
Foohy Programming Reply
[QUOTE=Occlusion;50754681]This would be absolutely sick if it could process the audio out from your pc and just have a visualiser as a wallpaper. I'd pay a few quid for that.[/QUOTE] Already does, the green one grabs audio from your PC, the other one is playing it. Plannin...
Foohy Programming Reply
[video=youtube;PzPYykTjW34]https://www.youtube.com/watch?v=PzPYykTjW34[/video] Figured out how to draw sick custom wallpapers (and by extension, allow any arbitrary window to be a wallpaper). Both the green background and the car seat simulator are just programs, no modifi...
Foohy Programming Reply
welcome to my channel where I showcase my unhealthy addiction to rollercoasters and music visualizers [video=youtube;j7HcEU9i9cI]https://www.youtube.com/watch?v=j7HcEU9i9cI[/video] [video=youtube;gvBN9v2KlM4]https://www.youtube.com/watch?v=gvBN9v2KlM4[/video]
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god that would make a lovely background
Foohy Programming Reply
Do demos count? [video=youtube;15P3SkxJB9g]http://www.youtube.com/watch?v=15P3SkxJB9g[/video]
Foohy Videos and That Kind Of Crap Reply
[QUOTE=NiceaGaming;49600653][URL="https://soundcloud.com/donglekumquat/tracks"]https://soundcloud.com/donglekumquat/tracks[/URL] [vid]https://ec-media.sndcdn.com/Q0JDvtawegaJ.128.mp3?f10880d39085a94a0418a7ef69b03d522cd6dfee9399eeb9a522049f69f0b83a2c340d7fd964919b5f41ce85428...
Foohy Fast Threads Reply
Thanks ants. Thants.
Foohy Videos and That Kind Of Crap Reply
[QUOTE=Corndog Ninja;49443879][media]https://twitter.com/pixelatedboat/status/683438840955179012[/media][/QUOTE] [video=youtube;FiARsQSlzDc]https://www.youtube.com/watch?v=FiARsQSlzDc[/video]
Foohy Fast Threads Reply
Asynchronous item loading! (Zak made it, I just recorded) [vid]https://my.mixtape.moe/xtelwg.webm[/vid] We needed some ungodly complex item to test and oh boy
Foohy Programming Reply
[img]http://i.imgur.com/yALHPOj.jpg[/img] so GRACEFUL
Foohy Fast Threads Reply
So our game has users be able to have a customizable condo that is associated with a central 'lobby' server. Each condo space is secretly a user-hosted listen server, so I made a system to automatically find those sessions, get their data, and slap em onto a persistent door so...
Foohy Programming Reply
[QUOTE=FoohyAB;49141516][video]https://youtu.be/aUm5SmrYI-A[/video] Collisions in ue4 'just work' and I love it[/QUOTE] lil' crosspost from the ue4 thread because my life is music visualizers apparently
Foohy Programming Reply
[video]https://youtu.be/aUm5SmrYI-A[/video] Collisions in ue4 'just work' and I love it
Foohy Programming Reply
Do you have it all properly configured to use the steam online subsystem? There's a [url=https://wiki.unrealengine.com/Steam,_Using_the_Steam_SDK_During_Development]few options[/url] to change in your ini files. I thought steam session stuff were entirely disabled in-editor...
Foohy Programming Reply
W-wait, was that bird up at the end [video=youtube;zdOQ5pCWiyI]https://www.youtube.com/watch?v=zdOQ5pCWiyI[/video]
Foohy Programming Reply
[vid]https://my.mixtape.moe/uerptf.webm[/vid] no hacks 100% pure skill
Foohy Programming Reply
[QUOTE=Nicolas;48871463]How big is the fps drop?[/QUOTE] Pretty significant, even with the ability to disable a bunch of things from drawing in a SceneCapture2D, it's a pretty effect but it's not worth the drop. (Though I'm sure there could be stuff to optimize, this is li...
Foohy Programming Reply
Screenspace water reflections tend to look pretty wonk if you ever wanted a crystal clear reflection, so I gave a shot at doing the classic 'reflect the camera about a plane' approach [img_thumb]https://my.mixtape.moe/wflkno.png[/img_thumb] [img_thumb]https://my.mixtape.moe/...
Foohy Programming Reply
He asks why babybaby123 is considered weak, but it's common to bruteforce via a dictionary and consecutive numbers. Although I guess SloppyKisses is more strong because capitals?
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Replication is a pretty huge thing to grasp when to use what, but in their content demo map they have an entire section dedicated to explaining replication with blueprints and it's super super helpful. It covers replicated variables, RPCs, and examples of when to use one over ...
Foohy Programming Reply
[QUOTE=Fourier;48619729]What is the music? Is this something from Portal?[/QUOTE] First is three different versions of "Behind the mask" by Yellow Magic Orchestra I somehow found and spliced to fit together nicely, and yeah second is portal 2 music :v: [editline]5th Septe...
Foohy Programming Reply
[QUOTE=FoohyAB;48619039]Made a custom audio component that automatically synchronizes the playing sound with the world time. Basically lets you ensure sounds will always play in sync: [vid]http://foohy.pixeltailgames.com/dev%20videos/behind%20the%20nerd.webm[/vid] [vid]ht...
Foohy Programming Reply
Made a custom audio component that automatically synchronizes the playing sound with the world time. Basically lets you ensure sounds will always play in sync: [vid]http://foohy.pixeltailgames.com/dev%20videos/behind%20the%20nerd.webm[/vid] [vid]http://foohy.pixeltailgame...
Foohy Programming Reply
For you C++ developers, I made a little utility for quickly generating new modules for your project [url]https://github.com/Foohy/UnrealModuleManager[/url] Modules are really nice because you can hot-reload specific ones without having to hot reload your entire project, an...
Foohy Programming Reply
[img]http://i.imgur.com/I5zdZSo.png[/img] My build swarm is coming along nicely :v: [editline]edit:[/editline] [img]http://i.imgur.com/HIVDS5R.png[/img] IT HUNGERS FOR MORE
Foohy Programming Reply
So I'm having a small issue with licensing, I thought I was being clever but I might've made it worse. I was going to upgrade on my laptop (I had 10 reserved), until my brother decided to turn it off during an important update and it's unrecoverable. (Somehow there's no resto...
Foohy Hardware & Software Reply
[QUOTE=Wii60;47498600]does early backer also get closed beta since they are the same price and all?[/QUOTE] Yep, they get it too, just forgot to include the text for that one.
Foohy Videos and That Kind Of Crap Reply
[QUOTE=Ott;47098528][img]http://i.imgur.com/zKVLP8q.png[/img] uh[/QUOTE] My bad, mega[i]MEGA[/i]unfortunate cropping on the textbox! If you press 'show log', it'll show you what's actually going on. It'll remove excess files only inside the given GMT2_* addon folders. ...
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[QUOTE=woolio1;46800162][t]http://i.imgur.com/ouU22m3.jpg[/t] I took some of the cash I got for Christmas and bought myself some new records. I have weird tastes.[/QUOTE] Mega jealous of those Com Truise records.
Foohy Fast Threads Reply
[vid]https://dl.dropboxusercontent.com/u/1179448/Misc%20Video/shrooms.webm[/vid] Made a little visualizer that does exactly as the sound describes, plots the waveform of the left and right channel's onto an xy plane and let it rip. It's still got some issues, specifically ...
Foohy Programming Reply
[url]foohy.net[/url] Gotta update it more often though :v:
Foohy Programming Reply
[QUOTE=Occlusion;45976749]What the FUCK. That's amazing. How's this been done? All in hammer?[/QUOTE] Lots of lua wizbiz :v: Recently a sound module called "bass" was integrated into gmod, allowing us to retrieve an fft of a stream, basically meaning we get something...
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[QUOTE=ZenX2;45403787]Oh hey Foohy I'm moving to Santa Cruz in two months Can we hang out at the boardwalk and be friends[/QUOTE] Dude that'd be pretty cool. Although for college I'm heading down to San Luis Obispo, but we could probably find time to hang out while I'm up...
Foohy General Discussion Reply
Put on a party hat and throw a kickin' mouse party [img]http://i.imgur.com/rS1Ol9R.png[/img]
Foohy Fast Threads Reply
I can't believe Imagine and All Star actually worked.
Foohy Videos and That Kind Of Crap Reply
It's absolutely fantastic with a group of friends, I wouldn't recommend playing on a random server though. Once they have workshop support with custom resources (more than just textures), it's gonna be great.
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[QUOTE=Clavus;44355822]There's always Minecrift, an already great Rift mod by the community: [url]https://share.oculusvr.com/app/minecrift[/url] [editline]26th March 2014[/editline] I can understand Notch's points, but I do not hold the same fear he does. Time will tell ...
Foohy News Node Reply
[QUOTE=MattJeanes;44175315]So the players are spheres too? I think everything in your game should just be a sphere[/QUOTE] [QUOTE=Hentie;44170938] here have some of the stuff i bookmarked: • [url=http://www.voofoostudios.com/?p=33]Some guy rendered pool balls in his game...
Foohy Programming Reply
just bought gw2 a day or two ago, I don't often play games like it but i'm having a lot of fun. I'm mostly playing by myself but when I was playing with a friend for a bit I annoyed him by describing everything in the most undescriptive way possible :v: go plantdude with t...
Foohy General Games Discussion Reply
Foohy General Games Discussion Reply
Another picture of that heatmap thing, after playing minecraft for a good while [img]http://i.imgur.com/z9llgQu.png[/img] It totally makes sense but that's so cool how clear it defines the inventory slots. Also looks like I've got a rounding issue somewhere, it looks a bi...
Foohy Programming Reply
[QUOTE=pedrus24;43625134]Can you release it? I'm curious how it would look like when playing dota.[/QUOTE] Sure, here ya go [url]https://dl.dropboxusercontent.com/u/1179448/omgexe/ConvectionIO.zip[/url] (super not done yet but yknow I tend to work on things to dust and it ...
Foohy Programming Reply
Made a small program that tracks your mouse movements and creates a low resolution heatmap out of it [img]http://i.imgur.com/j2rMhnO.png[/img] (You can totally tell I've been playing games :v:) Eventually I'll have multiple graphs for mouse and keyboard related stuff beca...
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[QUOTE=cis.joshb;43597187]Anyone else from orange county[/QUOTE] My grandparents :v: [editline]19th January 2014[/editline] Also go Santa Cruz woop woop
Foohy General Discussion Reply
seen a tv show she's talking abou
Foohy Fast Threads Reply
[QUOTE=Makke;43333698]I really really like that tornado. I would love to see more of it, perhaps make it collide with a static shape of some sort?[/QUOTE] Right now it's basically a big function of time, so it'd probably take a bit to have that. (Also I'm in need of a 3d p...
Foohy Programming Reply
[vid]https://dl.dropboxusercontent.com/u/1179448/Misc%20Video/dorothy.webm[/vid] Testing exporting image sequences with a fixed timestep. mostly just wanted an excuse to show off this tornado
Foohy Programming Reply
[vid]https://dl.dropboxusercontent.com/u/1179448/Misc%20Video/meta.mp4[/vid]
Foohy General Games Discussion Reply
because I have no idea what I'm doing [editline]12th November 2013[/editline] shh
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Yeah, it's just checking if the intensity of the lower frequencies is above a certain threshold to detect a 'beat'. It works pretty well for a lot of stuff (but terribly for things with little bass drum beats or super bassy wob wobs) And then everything else is just directly ...
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[video=youtube;gvBN9v2KlM4]http://www.youtube.com/watch?v=gvBN9v2KlM4[/video] I turned up the speed and suddenly neato
Foohy Programming Reply
[video=youtube;EXOin06IlJA]http://www.youtube.com/watch?v=EXOin06IlJA[/video] Messin with mesh generation stuff. (bleh, seems the converting/uploading to youtube dropped some frames, ignore that)
Foohy Programming Reply
[QUOTE=Slowbro;42398975][IMG]http://i.imgur.com/U8s8CKc.png[/IMG] sup haters[/QUOTE] [img]http://2.bp.blogspot.com/-eI7mmbmOWjI/UkxofRa6pFI/AAAAAAAAKyM/C3IG4Jk0jiY/s640/Menace+2.png[/img] Embrace the power
Foohy General Discussion Reply
I've somehow managed to make a Saints Gold color scheme for windows [img_thumb]http://i.imgur.com/Mivcj1b.png[/img_thumb] I took the screenshot with no idea it looked like that and I was blown away. (ignore the stuff in the window it's a secret experiment)
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The tear duct in my left eye is smaller than it should be, so many times it'll look like my eye is watering/crying while I act perfectly fine otherwise.
Foohy Fast Threads Reply
Reminds me of Switchball, looks cool.
Foohy News Node Reply
[QUOTE=nuds;42060959]Either one of you should make it into a wallpaper.[/QUOTE] Does anyone know how this would actually be done? It's possible with windows dreamscene, but not everyone has that available. I did some preliminary looking up, apparently drawing to "SysListVi...
Foohy Programming Reply
I don't. I'm not sure if you can, but if you try to trudge through the menus, does the 3D geometry seem to render correctly? I'm wondering if it's just the GUI. Also your drivers are probably pretty up to date, but it doesn't hurt to say that. [editline]17th July 2013[/editl...
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[QUOTE=eirexe;41486446]it's on the screenshot, a nvidia gtx 560 ti, it's pretty actual so I don't think that's the problem.[/QUOTE] Okay updated some shaders, try redownloading again. [url]http://foohy.pixeltailgames.com/Projects/Wheel/Wheel%20of%20Video%20Games.zip[/url]...
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oh sweet jesus [editline]16th July 2013[/editline] What's your video card?
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A while ago I showed off a silly wheel thing. It's now releasable silly wheel thing, for those times when your crippling indecision of what steam game to play prevents you from playing games at all. [video=youtube;Pdhf5tatB3U]http://www.youtube.com/watch?v=Pdhf5tatB3U[/vide...
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[QUOTE=Hatley;40710825]"And I'm floating in a most peculiar way"[/QUOTE] "The stars look very different today"
Foohy Polidicks Reply
[QUOTE=Deco Da Man;40706034]This has potential. JsFiddle but with Unity? UnityFiddle! Hold down the space button somewhere in the code text area.[/QUOTE] [vid]http://foohy.pixeltailgames.com/dev%20videos/help.webm[/vid] Send help
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[QUOTE=themodtester;40658104]For some inexplicable, I always love hearing to Acapella version of things, it has a very interesting feel to it. Especially if they pull it off right. Like this guy.[/QUOTE] [video=youtube;Oa0giRkQdQMp]http://www.youtube.com/watch?v=Oa0giRkQ...
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[vid]http://foohy.pixeltailgames.com/dev%20videos/wheel%20of%20videogames.webm[/vid]
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[vid]http://foohy.pixeltailgames.com/dev%20videos/rift%20inducer.webm[/vid] I found out negative values for lights often results in bad things happening.
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Foohy General Games Discussion Reply
Foohy General Games Discussion Reply
Don't think it's been posted, but for those not following, the Oculus dudes released their SDK if anyone wants to czech it out: [url]https://developer.oculusvr.com/[/url]
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[img_thumb]http://i.imgur.com/FOU1CcH.png[/img_thumb] I've forced myself to make something of a GUI, though I still need to implement proper skinning.
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[img]http://i.imgur.com/D3oofxV.png[/img] Woo, got text rendering working (and with that a place to slap GUI stuff)
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[vid]http://foohy.pixeltailgames.com/dev videos/phediting.webm[/vid] Got a non-useless editor on the way! (doesn't save yet) also sorry I left my music on, might be loud.
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[img_thumb]http://i.imgur.com/1DSvQkz.png[/img_thumb] Textured spotlights, hooray!
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