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schedule 15 November 2017
Devblog

November 2017 Update

This update fixes some common crashes, including a crash caused by particles from a recent Team Fortress 2 update.

This update brings a few exploit and crash fixes, including a crash caused by particles from a recent Team Fortress 2 update.
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Features

  • Added input.SelectWeapon( entity )
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Improvements

  • Reduced user's ability of being able to exploit the "Remove" property to delete everything on the map on servers with clientside Lua enabled
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Fixed

  • Fixed particle crashes on map load related to the recent Team Fortress 2 update
  • Fixed a couple exploits, including one that can prevent your game from starting up
  • Fixed a crash related to Awesomium ftp:// link redirects
  • Fixed halo effect Physgun on bouncy balls being square instead of circular