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schedule 29 June 2012
Devblog

GMod Update #135

Oh man what a day. I finally got Linux and Mac versions of Garry’s Mod compiling and working properly. I’ve sent the update to Valve so it should hopefully be live quite soon.

So Linux dedicated servers and Mac should be working now. I am aware of three issues right now.

  1. HTML panels sometimes are invisible.
  2. Spawnicons all load at the same time - causing freezing when you open the spawnmenu.
  3. GMod 13 Beta isn’t fixed.

I’ll hopefully get some time to fix those issues over the weekend and will release a patch early next week. Let me know if there’s any other issues!