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Features

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    Added "Favourite this server" button to the bottom bar of the main menu when you are on a server
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    Eye Poser and Finger Poser Tools can now be used on Effects
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    Added vid_sound 1/0 to control sound recording of gm_video (Community Contribution)
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    Bone manipulation will now properly affect hit boxes of Players and NPCs
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    3rd person reload animations are now automatically stopped when switching weapons
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Improvements

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    Updated default spawnlists: Portal 1, Builder and HL2: Characters categories, added Garry's Mod category. This only affects new players
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    Updated some HL2 map icons to be more recognizable
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    Changed Toolgun's holdtype from pistol to revolver to match the view model (Community Contribution)
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    Bone manipulation now works properly on players
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    Improved 3rd person crouching animations to better represent what happens in 1st person
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    Medkit Weapon now heals up to max health properly, and lag compensates when used by players (Community Contribution)
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    Slightly improved performance of player animations (Community Contribution)
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    Updated language files
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Fixed

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    Restored functionality of env_wind
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    Fixed pick up HUD ( ammo, weapons, etc ) not working properly for some time after HL2 campaign loading screens
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    Restored functionality of monster_mortar to fix a crash issue on a Half-Life Source map
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    Fixed entities inside player clip brushes not being usable by +use for Half Life Source maps
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    Fixed Paint Tool's reload not removing the duplicator entity modifiers (Community Contribution)
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    Reduced lag with a very huge amount of Sandbox notifications
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    Reduced probability of the game crashing when saving a dupe
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    Fixed Half-Life: Source Scientists always having random skins
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    Fixed Half-Life: Source Tentacles not dealing damage
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    Half-Life: Source Headcrabs no longer break Half-Life 2 Headcrabs and vice versa