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Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int
                         
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Fixed deriving from DDragBase requiring to define OnModified
                         
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Fixed Panel.InvalidateChildren being always recursive
                         
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Fixed Panel.NewAnimation ease values 0-1 being weird
                         
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Fixed calling SetAllowWeaponsInVehicle( false ) in PlayerLeaveVehicle hook breaking weapon selection
                         
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Fixed DBinder not working when its convar is set to NaN
                         
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Fixed DBinder overriding SetSelected( bool )
                         
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Fixed util.GetModelInfo crashing with empty string
                         
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Fixed a crash issue with Weapon functions
                         
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Fixed NeedsDepthPass not working for addons
                         
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Fixed string.Comma with very large numbers
                         
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NextBot.GetRangeSquaredTo now actually works the way it's intended to, by returning squared range
                         
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Updated most render library functions to not lock up when a Lua type error occurs during function execution
                         
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Prevent potential stack overflows in scripted_ents.Get
                         
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Fixed the utf8 library failing with certain UTF8 strings