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Gonarch (monster_bigmomma) can now be killed on maps that are not from Half-Life: Source
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Updated default damage for HL:S 9mmAmmo type to their proper values
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Renamed flechette gun icon so it properly appears in the spawnmenu
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Don't load new images background when in-game
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Background images are now unloaded on change
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Godmode is no longer enabled by default in Sbox MP
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sbox_persist changes are now applied as the convar changes
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Player model selector will always fit game window
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All props can now be ignited
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More entities can now be selected by holding C & right clicking on stuff
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Attack Helicopter now takes 6 or so rockets to die in Sandbox
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Increased max Field Of View from 90 to 100
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Resized all backgrounds to be under or equal to 1080p
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Updated hitboxes on the fast zombie player model
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Slightly improved performance of player animations