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NPCs no longer become invisible when a player noclips in to them
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Certain vehicles/NPCs are no longer silent when spawned outside of the client's audible area
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Fixed some PHX materials becoming completely invisible when they are rendered with an alpha less than 255
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Fixed physics mesh for models\props_phx\gears\bevel90_24.md, arm_base_b.mdl & metal_plate_pipe.mdll
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RPG launcher no longer spams sounds on first equip in multiplayer
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Fixed Model Viewer background for Hammer