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Features

  • •
    Added PrintNames to sandbox entities
  • •
    Added snow with normal friction
  • •
    Added derma_controls_menu ConCommand
  • •
    Added Newline support for notification library
  • •
    GWEN* functions now accept material override
  • •
    New spawnmenu hover/selected graphics
  • •
    Added support for mods to be able to add custom Thruster effects
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Improvements

  • •
    Moved Tool Gun's PrintName Shared
  • •
    Saves will now save vertical angles and noclip state
  • •
    Improved NPC and ragdoll dupe support
  • •
    Loading saves in singleplayer now restores position
  • •
    Improved Inflator
  • •
    Improved handling of horizontal divider in Q menu
  • •
    Auto refresh now also reloads SWEP bases
  • •
    Updated dragndrop library
  • •
    Renamed DLabelEditable.OnTextChanged to DLabelEditable.OnLabelTextChanged
  • •
    Do not allow editing of nodes that don't save
  • •
    Do not rebuild the search results so often
  • •
    Prop search now auto updates the search results
  • •
    Cleaned up DPropertySheet + PropSelect
  • •
    Populate spawnmenu tabs as soon as possible
  • •
    Cleaned up more vgui panels
  • •
    Improvements to DCollapsibleCategory
  • •
    Given DAdjustableModelPanel an example
  • •
    Updated DCollapsibleCategory rendering
  • •
    Improved Main Menu scaling for small screens
  • •
    Improved the "bad model" filter for Sandbox
  • •
    Updated color mixer alpha background
  • •
    Improved default spawnicon generation angles
  • •
    Remove prop_effect if its prop_dynamic is deleted
  • •
    Clamped Rope tools' addlength argument
  • •
    Improved sandbox search
  • •
    Alphabetized cleanup/max menus
  • •
    Fixed some NPCs not being able to be duplicated
  • •
    Better Enabled/Disabled support for DTextEntry
  • •
    Updated Spawnicon generation for certain models
  • •
    Updated Spawnicon Editor
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Fixed

  • •
    Fixed thruster rendering
  • •
    Fixed Sandbox hints being misplaced on low FPS
  • •
    Fixed DTileLayout in derma_controls
  • •
    Fixed spawnmenu dragndrop leaving cursor enabled
  • •
    Fixed CtrlNumPad firing PerformLayout too often
  • •
    Fixed spawnmenu_reload duplicating spawnlists
  • •
    Fixed DTileLayouts SpaceX/Y & Border
  • •
    Fixed OnRowSelected not being called for SHIFT selecting
  • •
    Fixed PropSelect not restoring PaintOver functions
  • •
    Fixed an issue with Browse section
  • •
    Fixed Panel.DoModal breaking DComboBox functionality
  • •
    Fixed main menu map names overflowing
  • •
    Fixed Tool Ghosts being left behind in multiplayer
  • •
    Fixed a stack overflow with DListView
  • •
    Player.CheckLimit will no longer error clientside
  • •
    Fixed string.ToColor with invalid string input
  • •
    Fixed some problems with the cookie library