Garry's Mod Logo
arrow_circle_up

Improvements

  • Prop spawn/Entity Removed effects now appear properly all of the time
  • Updated some pre-rendered spawnicons
  • Corpses in Trouble in Terrorist Town now retain any blood splatters and the colour of the deceased player
  • Disallowed non admins to edit admin only entities
handyman

Fixed

  • Doors now properly play their open/close sounds even when penetrating the world
  • Fixed vertical text alignment on spawnicon labels
  • Entity spawn/remove effects should now always play properly in Sandbox
  • Footsteps now properly alternate between left/right clientside
  • Animations such as swimming and crouching are now properly applied to all players
  • Clientside debris will no longer get stuck inside itself
  • S.L.A.M. weapons now play their sounds (still requires HL2:DM)
  • Suit rechargers now stop playing their sounds when removed
  • weapon_rpg no longer plays its holster sound every time it leaves the PVS
  • Chewgum
  • code_gs
  • code_gs
  • Mista-Tea
  • Ceiling turrets no longer play infinite sounds when removed
  • Fixed npc_grenade_frag creating new effects when picked up by gravity gun without deleting the old ones
  • Fixed Estonian language having Ethiopian flag
  • Fixed duplicator support for old Scripted Entities
  • NO-LOAFING
remove_circle

Removed

  • Removed unused html files