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Improvements

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    Prop spawn/Entity Removed effects now appear properly all of the time
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    Updated some pre-rendered spawnicons
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    Corpses in Trouble in Terrorist Town now retain any blood splatters and the colour of the deceased player
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    Disallowed non admins to edit admin only entities
handyman

Fixed

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    Doors now properly play their open/close sounds even when penetrating the world
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    Fixed vertical text alignment on spawnicon labels
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    Entity spawn/remove effects should now always play properly in Sandbox
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    Footsteps now properly alternate between left/right clientside
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    Animations such as swimming and crouching are now properly applied to all players
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    Clientside debris will no longer get stuck inside itself
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    S.L.A.M. weapons now play their sounds (still requires HL2:DM)
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    Suit rechargers now stop playing their sounds when removed
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    weapon_rpg no longer plays its holster sound every time it leaves the PVS
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    Chewgum
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    code_gs
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    code_gs
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    Mista-Tea
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    Ceiling turrets no longer play infinite sounds when removed
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    Fixed npc_grenade_frag creating new effects when picked up by gravity gun without deleting the old ones
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    Fixed Estonian language having Ethiopian flag
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    Fixed duplicator support for old Scripted Entities
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    NO-LOAFING
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Removed

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    Removed unused html files