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Doors now properly play their open/close sounds even when penetrating the world
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Fixed vertical text alignment on spawnicon labels
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Entity spawn/remove effects should now always play properly in Sandbox
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Footsteps now properly alternate between left/right clientside
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Animations such as swimming and crouching are now properly applied to all players
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Clientside debris will no longer get stuck inside itself
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S.L.A.M. weapons now play their sounds (still requires HL2:DM)
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Suit rechargers now stop playing their sounds when removed
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weapon_rpg no longer plays its holster sound every time it leaves the PVS
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Chewgum
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code_gs
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code_gs
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Mista-Tea
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Ceiling turrets no longer play infinite sounds when removed
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Fixed npc_grenade_frag creating new effects when picked up by gravity gun without deleting the old ones
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Fixed Estonian language having Ethiopian flag
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Fixed duplicator support for old Scripted Entities
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NO-LOAFING