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Features

  • •
    Added more friends/enemies to achievement count
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    Added Panel:DeleteCookie()
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    Added player.GetBySteamID() and player.GetBySteamID64()
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    Added GM:PreDrawPlayerHands() and GM:PostDrawPlayerHands()
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    Added drag'n'drop support to DHorizontalScroller
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    Added ColorRand()
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Improvements

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    Renamed DHorizontalDivider.GetRigth to DHorizontalDivider.GetRight
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    Optimized Panel:IsOurChild( Panel )
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    Updated default Fonts on Linux and OS X
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    DGrid: Use table.remove instead of setting to nil
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    Removed cam.IgnoreZ() from DModelPanel
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    Moved net.lua from modules to extensions
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    Made UTIL_IsUselessModel more efficient
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    Updated all SWEP files to a unified format
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    net.ReadType no longer requires an argument
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    Updated CalcView to allow CalcVehicleView to be hooked
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    Properties can only be used on weapons when unheld
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    Bots will respawn without needing to attack
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    Optimized scripted_ents.Get a bit
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    Made prop_generic panel not error without a setup table
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    Allowed more GM functions to be hooked
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    Improved error message when indexing string badly (with key not within the string library)
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    Improved map counter when filtering maps
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    Renamed flechette_gun to weapon_flechettegun
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    Renamed UTIL_IsUselessModel to IsUselessModel
handyman

Fixed

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    Fixed prediction on jump boost
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    Fixed Vector:ToColor
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    Fixed main menu text shadow transparency on OS X
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    Fixed DColumnSheet button colors
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Removed

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    Removed useless require calls