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Renamed DHorizontalDivider.GetRigth to DHorizontalDivider.GetRight
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Optimized Panel:IsOurChild( Panel )
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Updated default Fonts on Linux and OS X
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DGrid: Use table.remove instead of setting to nil
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Removed cam.IgnoreZ() from DModelPanel
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Moved net.lua from modules to extensions
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Made UTIL_IsUselessModel more efficient
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Updated all SWEP files to a unified format
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net.ReadType no longer requires an argument
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Updated CalcView to allow CalcVehicleView to be hooked
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Properties can only be used on weapons when unheld
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Bots will respawn without needing to attack
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Optimized scripted_ents.Get a bit
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Made prop_generic panel not error without a setup table
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Allowed more GM functions to be hooked
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Improved error message when indexing string badly (with key not within the string library)
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Improved map counter when filtering maps
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Renamed flechette_gun to weapon_flechettegun
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Renamed UTIL_IsUselessModel to IsUselessModel