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Features

  • •
    Added net.ReadBool and net.WriteBool
  • •
    Added Combo control for DProperties
  • •
    Added math.Truncate( num, idp )
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Improvements

  • •
    PrintTable now sorts its keys
  • •
    Got rid of unnecessary global PANEL vars.
  • •
    Improved Halo rendering
  • •
    Optimized string.Trim, TrimLeft, TrimRight
  • •
    Proper JavaScript escaping
  • •
    Allowed closing of notifications by clicking on them
  • •
    Escaped map names
  • •
    Numerous updates to DListView
  • •
    Numerous updates to DComboBox
  • •
    Improved pattern (and JavaScript) escaping
  • •
    Updated string.lua
  • •
    Made cookie module shared
  • •
    Made IsEnemy/FriendlyEntityName more efficient
  • •
    Change how RoundedBoxEx renders corners to fix 3D2D appearence
  • •
    Minor toolgun screen text changes
handyman

Fixed

  • •
    Fixed GWEN TextureBorder typo
  • •
    Fixed two minor errors
  • •
    Fixed possible errors with SafeRemoveEntity/SafeRemoveEntityDelayed
  • •
    Fixed multiple line breaks in a row not appearing properly in draw.DrawText
  • •
    Fixed players getting killed if spawnpoint is too close to world origin
  • •
    Fixed Lua injection
  • •
    Fixed STNDRD
  • •
    Fixed bug with TriggerOutput for SENTs
  • •
    Fixed Sandbox prop driving prediction
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Removed

  • •
    Removed effects.halo.Add for good
  • •
    Removed unnecessary argument from net.ReadType handler
  • •
    Removed AccessorNWFunc