Garry's Mod Logo
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Features

  • Added rd_ maps to Team Fortress 2 category
  • Added active weapon to the properties hover halo
  • Added Panel.PaintingDragging ( member, not a function )
  • Added HL:S surfacepropmats
  • Added support for Portal 1 Chell, DOG and Vortigaunt to finger poser
  • Added support for Portal 2 Bots to finger poser
  • Added waitforenter key for DProperty_Generic
  • Added DFrame:SetIcon
  • Added more visible message for Dev branch
  • Added "Stop refreshing" button to the server browser.
  • Added DModelPanel.GetModel
  • Added TOOL.Information
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Improvements

  • CS:GO, Portal 2 & L4D2 maps are now properly indicated as incompatible with Garry's Mod
  • Rearranged settings in Multiplayer options tab
  • Overlay Post Processing effect will no longer render missing textures
  • Sandbox Vehicle spawn improvements
  • Vehicle 3rd person does not go through everything anymore
  • Allow .png backgrounds
  • Disable properties for non-sandbox derived GMs
  • Fallback to weapon_base if no SWEP.Base is given
  • Fists are now removed when dropped
  • Clear gamemode list on refresh
  • Restrict properties to context menu only
  • Made gmod_camera work properly with bot and spectating
  • Changed base scoreboard player line colors to match mute button color
  • Updated surfaceproperties.txt
  • Moved SWEP.CSMuzzleFlashes to Lua
  • Multiple HTML Menu changes
  • Translate Finger Poser selected hand
  • Translate the "Save Changes" button.
  • Translate the rest of the main menu
  • Updated language files
  • DComboBox now sorts dropdown menu alphabetically
  • Centred the hide tool menu arrow button
  • Clicking on the version number on Dev branch opens the changelist
  • Shadows in main menu are now softer
  • Replaced every occurrence of ValidPanel with IsValid
  • Updated DButton
  • Updated DLabel: Better performance
  • Removed lua_cookiespew, restricted lua_cookieclear to client realm only.
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Fixed

  • Fixed gmod_tool(mode) to bring up the context menu
  • Fixed non-English tool name sorting
  • Fixed an error when picking up prop_effects with gravity gun
  • Fixed bodygroup property not being translated
  • Fixed dragndrop.GetDroppable and Panel:IsDragging
  • Fixed rope material exploit and a few typos in the constraint library
  • Fixed spawning on maps with only one spawnpoint
  • Fixed a few spawnmenu errors
  • Fixed dragndrop right clicking: when you open the menu and click away - stop dragging.
  • Fixed some maps not appearing in the maps list
  • Fixed an error when you delete the spawnlists tab
  • Fixed map being reset on page change in saves tab
  • Fixed background zoom on some screen resolutions
  • Fixed servers jumping around in server browser
  • Fixed DFrom.ComboBox not updating given convar
  • Fixed vehicles created by map not being duplicated properly
  • Fixed default scoreboard sorting
  • Fixed main menu buttons on very small resolutions
  • Fixed Balloon Tool default model
  • Fixed camera tool keybind bug in multiplayer
  • Fixed yet another Lua error with constraint library
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Removed

  • Removed notification.Die