Garry's Mod Logo
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Features

  • •
    Added rd_ maps to Team Fortress 2 category
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    Added active weapon to the properties hover halo
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    Added Panel.PaintingDragging ( member, not a function )
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    Added HL:S surfacepropmats
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    Added support for Portal 1 Chell, DOG and Vortigaunt to finger poser
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    Added support for Portal 2 Bots to finger poser
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    Added waitforenter key for DProperty_Generic
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    Added DFrame:SetIcon
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    Added more visible message for Dev branch
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    Added "Stop refreshing" button to the server browser.
  • •
    Added DModelPanel.GetModel
  • •
    Added TOOL.Information
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Improvements

  • •
    CS:GO, Portal 2 & L4D2 maps are now properly indicated as incompatible with Garry's Mod
  • •
    Rearranged settings in Multiplayer options tab
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    Overlay Post Processing effect will no longer render missing textures
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    Sandbox Vehicle spawn improvements
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    Vehicle 3rd person does not go through everything anymore
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    Allow .png backgrounds
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    Disable properties for non-sandbox derived GMs
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    Fallback to weapon_base if no SWEP.Base is given
  • •
    Fists are now removed when dropped
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    Clear gamemode list on refresh
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    Restrict properties to context menu only
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    Made gmod_camera work properly with bot and spectating
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    Changed base scoreboard player line colors to match mute button color
  • •
    Updated surfaceproperties.txt
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    Moved SWEP.CSMuzzleFlashes to Lua
  • •
    Multiple HTML Menu changes
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    Translate Finger Poser selected hand
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    Translate the "Save Changes" button.
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    Translate the rest of the main menu
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    Updated language files
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    DComboBox now sorts dropdown menu alphabetically
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    Centred the hide tool menu arrow button
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    Clicking on the version number on Dev branch opens the changelist
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    Shadows in main menu are now softer
  • •
    Replaced every occurrence of ValidPanel with IsValid
  • •
    Updated DButton
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    Updated DLabel: Better performance
  • •
    Removed lua_cookiespew, restricted lua_cookieclear to client realm only.
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Fixed

  • •
    Fixed gmod_tool(mode) to bring up the context menu
  • •
    Fixed non-English tool name sorting
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    Fixed an error when picking up prop_effects with gravity gun
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    Fixed bodygroup property not being translated
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    Fixed dragndrop.GetDroppable and Panel:IsDragging
  • •
    Fixed rope material exploit and a few typos in the constraint library
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    Fixed spawning on maps with only one spawnpoint
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    Fixed a few spawnmenu errors
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    Fixed dragndrop right clicking: when you open the menu and click away - stop dragging.
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    Fixed some maps not appearing in the maps list
  • •
    Fixed an error when you delete the spawnlists tab
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    Fixed map being reset on page change in saves tab
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    Fixed background zoom on some screen resolutions
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    Fixed servers jumping around in server browser
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    Fixed DFrom.ComboBox not updating given convar
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    Fixed vehicles created by map not being duplicated properly
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    Fixed default scoreboard sorting
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    Fixed main menu buttons on very small resolutions
  • •
    Fixed Balloon Tool default model
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    Fixed camera tool keybind bug in multiplayer
  • •
    Fixed yet another Lua error with constraint library
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Removed

  • •
    Removed notification.Die