-
•
Added point_spotlight features from Alien Swarm - SetColor and ForceUpdate inputs
-
•
Added beam_spotlight entity from newer Source Engine games
-
•
Added info_target features from Alien Swarm - "Spawnflag 2 - always transmit"
-
•
Added spawnflag 1 to lua_run entity - Run code on Spawn (Community Contribution)
-
•
Added 262144 spawnflag to Nihilanth to automatically enable his attacks (Used by the spawnmenu)
-
•
prop_dynamic additions from newer Source Engine games - new HoldAnimation & AnimateEveryFrame keyvalues, new SetAnimationNoReset, BecomeRagdoll and FadeAndKill inputs
-
•
prop_door_rotating will automatically block nav areas when its locked
-
•
prop_door_rotating new input: MoveToRotationDistance, new output: OnRotationDone, new spawnflag: 524288 - Start breakable (unset by default)