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Sandbox's prop_effect will now change its color if the player is looking at it, indicating which/if prop_effect will be picked up via Physics Gun/Tool Gun
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Only allow vehicle boost/"nitro" in forward direction and only if we are not recovering from previous boost
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Added closecaptions and subtitles for all languages supported by Half-Life 2 games
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Switch spawnicon editor skins/bodygroups to sliders from dropdowns
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Updated language files
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Translated drag'n'drop right click drag dropdown menu
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You can no longer modify unmodifiable Spawnmenu tabs (NPCs, Weapons, etc), but you can still copy from them to your spawnlists as usual
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Display a console warning during addon mounting when an addon contains a Lua file already mounted from another addon
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"Missing map somemap.bsp, disconnecting" error now tells the player if their cl_downloadfilter is set to not download maps and how to fix it
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Renamed Other tab back to Multiplayer in the Options menu
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Added "Do not download Workshop addons" option to the download filter in Multiplayer Options menu
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Spawnmenu resizes save between sessions
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Added "Revert changes" button when editing spawnlists
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Sprinting and clicking on spawnicons no longer selects them and allows the player to spawn things
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Area selection while holding Shift key only adds to current selection, while holding Control will invert current selection (old behavior)
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Holding control key (CTRL) now also toggles multi-selection in spawnmenu
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Adjusted minimum sizes for spawnmenu areas to work better on extremely small resolutions
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Increased brightness on some map icons (Half-Life Source) so you can actually see what's on them and added some missing icons for Left 4 Dead and Counter-Strike: Global Offensive maps
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Moved certain community made maps from Counter-Strike games into their own category (aim, fy, awp, etc)
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Renamed certain games in the mountable games list to more closely match their actual names on Steam
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Do not complain about undefined water overlays in console
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TTT: Updated Portuguese translation (Community Contribution)