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Force lowercase map names on changelevel/map
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Updated "DefaultUnderline" font to match "Default" font's weight so that RichText URLs and text look consistent
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Made Menu Lua errors appear mostly like Client/Server errors appear (formatting)
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Made ErrorNoHalt w/ trace and menu errors trigger the "Something is creating script errors" message
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Minor changes to config_default.cfg - mp_decals & r_decals set to 2048 (from 5000), sensitivity set to 6 (from 8) and removed spawnmenu_icon_precache since it doesnt exist (Community Contribution)
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WaterLevel() for non player entities will report WL_Eyes(3) if touching water, rather than WL_Feet(1) when fully submerged
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Do not add models/*.sw.vtx files to the server download list automatically
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Fixed Dedicated servers not being able to read unlisted collections
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"Connection to Steam servers lost" message now also displays user friendly error messages
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Fixed Lua autorefresh on Linux causing Lua errors with big files and SFTP
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Added position printout to vrad.exe's "Zero area child patch" message
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Added Toggle input for func_brush in base.fgd
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gmad.exe will complain and bail if it fails to get file's size instead of writing 0 causing malformed addon files being created
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Reduced amount of "Failed to grow buffer" errors with gmad.exe
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Skip newline as first character when copying text from RichText