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Added Entity.GetHitBoxHitGroup( hitbox, set )
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Added Player.SetLastHitGroup( group )
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Added NPC.GetCurWaypointPos()
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Added NPC.GetNextWaypointPos()
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Added Entity.LookupPoseParameter( name ) = id
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Added 3rd argument to Player.SetFOV - requester entity
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Added GM.PostEntityTakeDamage( ent, dmginfo, tookDamage )
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Added Entity.GetLayerPlaybackRate (shared)
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Added Panel.SetUnderlineFont( font ), sets the clickable text font for RichText panels
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Added Panel.GetFG/BGColor()
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Added Panel.GetSelectedTextRange() = start,end pos, works for both RichText and TextArea
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Added Panel.Set/GetMaximumCharCount, both of which work on TextEntry and RichText
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Added CLuaParticle.Set/GetMaterial
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Added File.EndOfFile
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Added Entity.RemoveInternalConstraint( num = -1 )
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Added GM:OnEntityWaterLevelChanged( ent, old, new ) hook
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Added BLENDFUNC_MIN and BLENDFUNC_MAX enums
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Added GM:PlayerChangedTeam( ply, old, new ) - serverside
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Added PhysObj.GetFrictionSnapshot()
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steamworks.DownloadUGC's callback now has a second argument - a File object pointing to the .gma file
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DisableClipping global now returns the previous state of Clipping
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Added Player.SetSlowWalkSpeed( new speed )
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Added Player.GetSlowWalkSpeed() = speed
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Added Player.SetLadderClimbSpeed( new speed )
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Added Player.GetLadderClimbSpeed() = speed