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npc_launcher and its grenades no longer try to play NULL sounds causing performance problems
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npc_launcher defaults to RPG rocket model and 500 launch speed if those keyvalues are unset
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env_entity_dissolver will no longer remove players, will apply dissolve effect to players as expected, and will not credit its kills to a random player
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Reduced spam from mount.cfg in console, moved certain fs_tellmeyoursecrets messages to fs_tellmeyoursecrets 2
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Blacklisted servers display why they were blacklisted in console
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Changed RENDERMODE_TRANSALPHA to TRANSCOLOR in Sandbox stuff like it should always have been
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Missing localization now falls back to English rather than nothing
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Add more explanations about comments in the mount.cfg itself to maybe hopefully help people figure out why it "doesn't work"