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(Un)Subscribing to an addon while in a map now refreshes the Spawnmenu > Browse > Addons section to contain the new addons or remove the deleted addons
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Spawnmenu > Browse > Games also refreshes when a game is mounted or unmounted
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You can now open the workshop addon on Steam directly from Spawnmenu > Browse > Addons by right clicking
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You can now right click on any folder in Spawnmenu > Browse > Games to quickly generate a spawnlist for that folder and its subfolders
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Added duplicated NPC settings to the NPC spawnmenu tab under NPC categories so they are easier to find
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Added "Games" label to the mountable games button to hopefully better direct players to it, and added "Not Owned" / "Not installed" labels so there's no questions about which icon means what
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Added Problems panel which displays Lua Errors with quick way to disable/uninstall/report the problematic addon and reports common problems with a button to quickly fix the issue where applicable
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Workshop content downloading (server addons, dupes, saves) after joining a server/singleplayer will now be displayed with the usual Workshop download progress interface
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Server browser now has "Add to favorites" button for every server in every section, not just in the Favorites section
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Server browser will now display an Outdated "tag" when a server is running a version of the game different to the version the client is running. Players can still try to join such servers
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Added total server and gamemode count readouts to the server browser
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Added sv_location convar for servers, which is used to set a custom flag icon for the server in the server browser so players can more easily find servers from a preferred location or of a language they can understand
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Added more filtering/sorting options to the server browser: Gamemode list sorting by server count/name. Server filters by player count and ping
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Added gamemode categories to the server browser to help players more easily find their preferred gameplay styles. Currently available categories are PvP, PvE, Roleplay and Other. It may take some time for community servers and gamemodes to define tags