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Hammer: Added func_instance_io_proxy support to hammer/vbsp (in-game support is already present)
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StudioMDL: Added -fastbuild option to studiomdl.exe that does not write/compute .sw.vtx and .dx80.vtx files
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StudioMDL: Added more context to "Zero-size file or no sequences." studiomdl warning
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StudioMDL: Added $boneflexdriver support to studiomdl
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StudioMDL: Added support for "noanim_keepduration", "forceboneposrot", "scalebonelen", "bonedriver", "reverse", "appendanim" $sequence commands from CS:GO
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StudioMDL: Added "framestart" and "nostallframes" $sequence commands from CSGO
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StudioMDL: Added support of "autosteps" to "ikrule" in $sequence
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StudioMDL: Added support for "percentstartloop" for $sequence
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StudioMDL: Added "$dmxeyelid" and "$vcafile" commands
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StudioMDL: Added "noautodmxrules" support to $model
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StudioMDL: Added -vpfix command line switch that may fix high poly models with LODs and bodygroups getting some of their meshes on LOD 0 destroyed