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sound.Generate now flushes its cache on level shutdown (And also with snd_restart)
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Fixed dedicated server crashing when trying to reference invalid SteamAPI pointers after using the map console command, such as the HTTP functions
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Fixed sounds not working correctly (playing everywhere) with clientside only entities: Footstep sounds, _G.CreateSound, Entity.EmitSound, Entity.StopSound, Entity.StartLoopingSound
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Fixed ClientsideRagdoll crashing if called too early
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CSpawnIcon::RebuildIcon(Ex) now clears the cached spawnicon material like it did before (so the spawnicon appears in its “loading” state again)
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Fixed Entity.FollowBone glitching around clientside in certain cases
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Fixed srcds workshop addons missing some fields in engine.GetAddons()
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SteamID functions return the correct(-ish, the steam universe is hardcoded to "Public" one) value in singleplayer for the player serverside (It was already correct on client)
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Fixed GetTouchTrace() crashing the game when the entity in the cached trace result no longer exists
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render.RenderView now resets the "ShouldDrawLocalPlayer" cache, allowing the hook to be called again for those renders, fixing ShouldDrawLocalPlayer not working properly with multiple renders within a frame.
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Prevent weld constraint assigning a global variable with the last created weld (Community Contribution)
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Fixed performance discrepancy of Entity:GetMaterials() between different models
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Fixed GM:PlayerLeaveVehicle not being called when the player is forced into a vehicle while being in a different vehicle
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Entity.SetAngles properly sets angles on jeeps, they no longer snap back to old angles
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Fixed some entities (such as props) reporting "took damage" as false in PostEntityTakeDamage when they are killed
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Fixed some constraint library functions (such as HasConstraints, GetAllConstrainedEntities, etc) not functioning with the world entity
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Fixed gmsave library (Spawnmenu save system) not saving constraints that are attached to the world entity on both ends (such as ropes)
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Fixed duplicator library's Min/Max calculations for dupes