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Features

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    Added string = util.FilterText( input, context, player )
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    Added TEXT_FILTER_ enums
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    Added safeguards to DownloadUGC when Steam sends us a null SteamUGCQueryCompleted_t
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    Add OS specific errors to binary module loading errors
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    Implemented Steam chat filter to the default chat box (profanity filter is toggleable in the Filters section of the default chatbox, Steam preferences apply)
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Improvements

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    Spawnmenu search now resets its model cache when addons/games are remounted
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    surface.DrawLine now uses floats not integers
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    "Stop Persisting" property will now also be hidden when persistence is disabled
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    Make it more clear that changing sbox_persist while in-game will cleanup the map
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    Do not clean up map when disabling persistence
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    Reduce Faceposer tool's convar count to 96 (from 128) to match the actual limit in the engine
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Fixed

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    Fixed 2 server lag exploits with default properties
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    Fixed "join game" not showing up in Steam for P2P games after a changelevel
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    Fixed a stack overflow with DListView and columns inserted at specific positions
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    Fixes a server crash with no collide constraint.
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    Fixed DTextEntry's automatic line breaks causing an infinite loop hang with specially formatted text containing a lot of whitespace
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    Fixed GM:PlayerAmmoChanged reporting incorrect new ammo count when called from Player:GiveAmmo
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    Prisoner pod and chair vehicles now react to damage physically, driver takes explosion damage, calls GM:EntityTakeDamage hook
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    Potential fix for crash relating to env_microphone's measure target entity
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    Potential fix for a crash within CFontTextureRegen
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    Fixed GMODLUA_GetUserType leaking onto the Lua stack (this only affects binary modules and the type() function, when using custom userdata types)
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    Fixed changing persistence in-game saving to the wrong file if the cvar changed too quickly within the 2 second timer
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    Disabling hoverballs now adjusts their mass so they are not abnormally heavy when disabled, improved duplicator support for the disabled state
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Removed

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    Downgrade Steamworks SDK to 1.50 as the newer version was causing issues