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handyman

Fixed

  • Fixed procedural textures of size 32768 trying to allocate way too much memory
  • Disallow loading of procedural textures above 64k on any side (with a warning)
  • Added more info to "CFontTextureRegen: Failed to allocate X bytes" warning (and should also be less crash prone when it happens)
  • Simplified gmod_tool concommand code
  • Call TOOL:ReleaseGhostEntity on holster even when TOOL:Holster doesn't
  • TGA loading: do not try to read data if overflowed - Simply displays better warning, it wasn't actually reading any data
  • Made string.ToTable work with numbers again
  • Fixed timer spam from medkit weapon (Community Contribution)
  • Unspecified security patch