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Added Portal 1 scene files and made particles work on Portal 1 maps
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Several map category adjustments for new Fistful of Frags and Team Fortress 2 maps (Community Contribution) (fofhr_, zi_, vsh_)
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Disallowed making addon presets with empty names
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Fixed addon presets with number only names being unable to be deleted
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Fixed saved cursor position resetting to middle of the screen when clicking outside of the spawnmenu while it is open
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Disabled Half-Life 2's sneak attack code for non-hostile NPCs, when "ignore players" is enabled, or AI is disabled - Fixes NPCs getting one shot in the head by players most the time
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Favorite and Vote Up/Vote Down status for addons is now better synchronized with real values
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Fixed citizens healing players with ai_ignoreplayers set to 1, or when the player is standing above the NPC
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Fixed "addon file conflict" problem duplicating file paths on addon remount
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Fixed env_skypaint shader flickering when not given a valid sun normal
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Fixed bugbait animations when using alt fire right after throwing a bait
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Fixed AR2 using 2 extra bullets when trying to fire right after using the alt attack
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Fixed shotgun locking up when holding reload and attack buttons during the reload animation
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Fixed 3rd person animation events playing in 1st person when the animations are reset - fixes shotgun playing extra pump sound when holding reload key while firing
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Fixed certain sandbox tool entities not saving certain settings in duplications - such as being frozen by the physics gun and the "Make Persistent" setting
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Consistent death handling for Half-Life: Source NPCs with ai_serverragdolls enabled and disabled (previously, certain NPCs would either not die, or make extra ragdolls)
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Security fixes and improvements
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Fixed spawnmenu "Save Changes" / "Revert" buttons not having icons
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Don't explode props on touch if caught by Physics Gun (explosive barrel after being launched using Gravity Gun)
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Fixed game_text text (on screen text from maps) being cut off on screen if it is very long
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Fixed bugs when entering a vehicle while dismounting a ladder
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Prevented Half-Life 2 avoidance system making NPCs invisible when standing inside of them
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Fixed old saves, dupes and demos not extracting when loaded in the main menu
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Fixed combine dropship container gun aiming
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Fixed taunt camera (act dance, etc) making view punch angle roll permanent
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Fixed deleting a bunch of text in a TextEntry (And console input) and then typing not updating the horizontal scrolling to show the typed text
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Fixed duplicated NPCs being unintentionally dropped to floor sometimes
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Fixed shotgun firing on its own after being unholstered when trying to fire while reloading and holstering the weapon
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Fixed being able to open ammo crates from any distance using delayed damage (such as a grenade) and switching to Crowbar
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Fixed RPG spamming sounds clientside in 3rd person in multiplayer when trying to fire during reload
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Prevent certain NPCs from being eaten by Barnacles, leaving uninteractable/non removable models behind
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Fixed func_tanklaser trying to use missing sounds
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Prevent mega Gravity Gun being enabled making all NPC weapons dissolve on death, even when not killed by it