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Fixed some props in Portal 2 appearing rainbow-y
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Fixed "missing sound common/null.wav" when throwing grenades
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Fixed Mega Gravity Gun not being able to pick up flesh
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Fixed base Lua SWEPs not using correct localization strings
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Fixed unicode addon name display for Workshop Addons when they are downloaded while joining servers
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Fixed player death ragdoll forces always being applied to center - now applies forces to the body part that was shot
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Fixed NPC icons in spawnmenu search not having weapon selection on right click
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Fixed strider stomp attack creating invisible ragdoll with Keep Ragdolls
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Fixed Portal Rocket Turret not updating its facing angles with no target
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Fixed right-side padding of the gamemode list items in main menu to be consistent with other padding (Community Contribution)
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Fixed inconsistent margins on language list and Start Game button (Community Contribution)
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Fixed camera tool entity losing its key binds on level transition, leaving the player potentially stuck in the camera view
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Fixed singleplayer toolgun ghost from saving in map saves as a prop
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Fixed more missing spawnmenu localizations (entity categories and others) (Community Contribution)
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Implemented localization for built-in undo actions
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Implemented ammo name localization for built-in ammo types (shown when picked up)
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Localization support for crosshair customization (Community Contribution)
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Localized Balloon and Dynamite world tool tips (Community Contribution)
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Fixed the game not downloading maps from servers if compressed version exists locally, but wasn't extracted/was corrupted
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Prevent Keyboard options tab contents from being loaded from addons/mountable games
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Half-Life's Geiger counter only reacts to enabled trigger_hurt entities
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Fixed Barney missing animations in his Half-Life 2: Episode 1 appearances
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Fixed crashes when using SuperDOF with multicore rendering
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Fixed certain languages not working at all on Linux due to filename capitalization issues
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Fixed a crash when spawning certain vehicles with malformed vehicle scripts
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Fixed tool sorting not being alphabetical when some tools are missing localization strings (Community Contribution)
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Fixes towards MP3s hanging the game on first playback
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Ported some exploit fixes from Team Fortress 2 SDK
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Fixed .357 Magnum reload missing its shell eject effect
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Fixed Bugbait not having viewmodel bob when sprinting
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Fixed missing AR2 reload sound in 3rd person
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Fixed missing Pistol brass eject effects for players in 3rd person
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Fixed missing holdtype & player animations for Bugbait in 3rd person
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Fixed missing holdtype animations for Citizen Suitcase, Citizen Package, Annabelle and Alyxgun weapons
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Fixed npc_zombie not using sk_zombie_dmg_both_slash console variable at all
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Fixed inaccessible area on ep2_outland_10 due to model name collision
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Fixed Half-Life 2: Episode 2 Fast Zombie on car jumpscare sequence
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Fixed missing animation on hula doll in Half-Life 2: Episode 2's final map
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Fixed Lua errors when damage is dealt without an attacker
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Fixed being able to reset Frag Grenade timer after it exploded, prevent it from being removed, and make it explode again while invisible
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Added missing icons for new Team Fortress 2 maps
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Fixes a crash exploit with the Balloon tool
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Fixed missing underwater materials causing massive FPS loss when under water