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                            Fixed bone manipulations not working clientside if ever set serverside on the same entity (Regression) 
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                            Fixed regression with TTT team colors while spectating 
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                            Fixed a regressive server crash to do with keyvalues 
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                            Fixed some small memory leaks in dedicated server workshop handling 
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                            Partially implemented missing mat_ambient_light convars used by one of the newly added entities 
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                            Fixed Half-Life: Source shotgun right click pump sounds desync 
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                            Fixed ELF_KEEP_ON_RECREATE_ENTITIES sharing value with another flag, resulting in unexpected behavior