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Fixed bone manipulations not working clientside if ever set serverside on the same entity (Regression)
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Fixed regression with TTT team colors while spectating
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Fixed a regressive server crash to do with keyvalues
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Fixed some small memory leaks in dedicated server workshop handling
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Partially implemented missing mat_ambient_light convars used by one of the newly added entities
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Fixed Half-Life: Source shotgun right click pump sounds desync
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Fixed ELF_KEEP_ON_RECREATE_ENTITIES sharing value with another flag, resulting in unexpected behavior