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Features

  • Added `-noconclr` launch parameter to disable dedicated server console colors
  • Added some new entities to Hammer (FGD) that were missed from the main update
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Improvements

  • Made zoom_sensitivity_ratio save across sessions
  • Made PLAYER:AddCleanup server only (Community Contribution)
  • Micro optimization for how C++ retrieves entities from Lua
  • ContentIcon.Copy & SpawnIcon.Copy also copies the tooltip
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Fixed

  • Fixed bone manipulations not working clientside if ever set serverside on the same entity (Regression)
  • Fixed regression with TTT team colors while spectating
  • Fixed a regressive server crash to do with keyvalues
  • Fixed some small memory leaks in dedicated server workshop handling
  • Partially implemented missing mat_ambient_light convars used by one of the newly added entities
  • Fixed Half-Life: Source shotgun right click pump sounds desync
  • Fixed ELF_KEEP_ON_RECREATE_ENTITIES sharing value with another flag, resulting in unexpected behavior