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Features

  • •
    Added inputs to light_environment, removed point_clientcommand and point_servercommand since they do not work in Garry's Mod.
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Improvements

  • •
    Increase MAXSTUDIOSKINS for studiomdl.exe from 32 to 64
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    Removed MAX_TEXLIGHTS limit from VRAD
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    Improve version 49 model support for VRAD static prop lightmaps
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    VRAD: -allowdynamicpropsasstatic also allows props without $staticprop
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    Apply sanity checks for model loading from base game client to VRAD
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    VBSP displays a warning/error when vphysics.dll/shaderapiempty.dll are missing, instead of crashing
  • •
    More colors for Lightmap Grid in Hammer for super small (red) and super large (green) lightmap scales
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Fixed

  • •
    Fixed 3D grid not rendering correctly in Hammer due to recent changes
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    Fixed VRAD always forcing -verbose to being enabled
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    VRAD static prop lightmap system respects selected model skin (fixes a crash with malformed models as well)
  • •
    Removed links to dead Valve websites, link to Valve Developer Community instead (Hammer & tools)