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handyman

Fixed

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    Disable physics scaling optimizations - too unstable
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    Disable static prop physics scaling - too unstable
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    Remove "invalid sequence ack nr" check - gives false positives
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    Fixed some ragdolls becoming pitch black when on ground post update
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    Prevent Entity:Spawn() on already spawned vehicles - This fixes a graceful exit which fixed a memory leak
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    Fixed APC gun effects not working for driver in multiplayer
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    Made APC gun use airboat muzzleflash for player drivers so its not as blinding in first person view
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    Fixed regression with Entity PhysicsCollide hooks
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    Double FIELD_ types support for internal variable entity Lua functions
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    Fixed a crash with ragdolls when spawning them in teleport triggers