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Disable physics scaling optimizations - too unstable
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Disable static prop physics scaling - too unstable
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Remove "invalid sequence ack nr" check - gives false positives
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Fixed some ragdolls becoming pitch black when on ground post update
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Prevent Entity:Spawn() on already spawned vehicles - This fixes a graceful exit which fixed a memory leak
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Fixed APC gun effects not working for driver in multiplayer
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Made APC gun use airboat muzzleflash for player drivers so its not as blinding in first person view
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Fixed regression with Entity PhysicsCollide hooks
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Double FIELD_ types support for internal variable entity Lua functions
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Fixed a crash with ragdolls when spawning them in teleport triggers