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schedule 02 March 2012
Devblog

Beta Update 13

Hello beta testers! I sent the latest update to Valve - so hopefully it will be online quite soon. Notable changes in this update include:

Workshop Live Subscriptions

Subscribing to an addon via the Workshop site with Garry’s Mod open will cause the addon to install immediately. And the same with unsubscribing.

NPCs and Items

Due to popular demand I’ve made HL2 weapons, items and more NPCs spawnable.

Unclamped Faceposer

Face flexes are no longer clamped - which means you can do crazier faceposes.

Poster Renderer

An experimental feature is the new poster command. If you type “poster 2” it will generate a screenshot twice the size of your screen. “poster 10” will generate a screenshot 10 times the size. This is experimental so don’t expect everything to work perfectly.

Bug fixes

Lots of bug fixes. Servers should now be visible in the server browser. The mac version should work properly. The fonts issue should be solved. The workshop subscription GUI should disappear if you don’t have any subscriptions.

Full Changelog

  • Turn off fullbright when loading a map if it’s lit
  • Removed sv_gamemode, sv_gamemodeoverride 
  • Added ‘gamemode’ console command
  • Should now be able to derive from more than 2 chained gamemodes
  • sbox_plpldamage changed to sbox_playershurtplayers (to make things more clear)
  • Fixed double lag compensation errors when shooting glass
  • Added more spawnable NPCs
  • Added HL2 Items and Weapons 
  • Removed GetGamemodes()
  • Removed GetAddonList()
  • Removed GetAddonInfo()
  • Added engine.GetMountedGames()
  • Added engine.GetMountedAddons()
  • Added engine.GetGamemodes()
  • Added cam.Start( table )
  • Fixed Matrix errors Msging instead of Erroring
  • Added Entity:GetNumPoseParameters()
  • Added Entity:GetPoseParameterName( i )
  • Added PhysObj:GetMesh() (returns table)
  • Added gameevent.Listen( event_name ) (game event will then travel through hooks)
  • Fixed workshop dialog showing forever if not subscribed to any
  • Fixed server browser not showing any servers
  • Fixed loading screen Lua errors
  • Changed VGUI draw order so popups can be seen under other popups
  • Fixed killicons not showing properly
  • Fixed fonts getting corrupted
  • Fixed SLAM selection icon missing
  • Added map icons from UberMunchkin
  • Fixed addon system struggling with filenames with double slashes
  • Switched weld mouse button actions
  • Fixed options dialog being odd
  • Added extra errors to Holly to catch vid errors
  • Fixed addons not extracting properly if the compression is too awesome
  • Added error to net.Start if message name not pooled
  • Fixed monitor render targets being wrong on low resolutions
  • Fixed toytown missing bottom row
  • Fixed player falling through props with prediction errors
  • Linux build now works
  • Fixed widget bone lag
  • Unclamped face poser
  • Fixed F1 invisible help menu
  • Added default image to AvatarImage

For information about the beta (including how to get a key) check out this page. I will be putting some keys out over the weekend. I’ll post on twitter when they’re ready.