I just sent update 19 to Valve. I’ve tried to quash the main annoyances in this update. So finger posing now works (on NPCs too!), face posing now works, eye posing now works (on NPCs too!) and the colour picker panel now works.
There was a pretty big bug in the addon installing system that meant that sometimes addons weren’t getting extracted properly - and so failed to install. This should now be fixed!
Mac and Linux should be working again. I’ve got to be honest - I’ve tested neither of them - but they both work in theory.
A big addition in this update is the Demo Renderer. You can read more about the technicalities here. It allows you to render a demo to a movie file. You access it from the demos and saves option in the main menu. Open up a demo and click on the render option. You’ll get a box with a lot of options. This isn’t polished, but bear with it. Once you click the render button it should start playing through the demo - if it doesn’t there’s something wrong with your settings (look in the console). Videos are saved in your garrysmodbeta/videos/ folder. You can see an example of a movie I made here. And here.
There’s also a new frame blending option for you to try out in the post processing menu. You can read more about that here.
Finally MaxOfS2D is giving our animations a polish. Something went wrong though and he broke the player’s left arm. Which I thought was funny so I shipped with it anyway.
Full Changelog:
- Added Demo Rendering
- Added engine.TickInterval()
- Can now pose NPC eyes
- Added render.RenderHUD( x, y, w, h )
- Added SWEP:Tick()
- Added UserCmd:CommandNumber()
- Player:DrawViewModel( b ) is now shared
- Fixed Player:GetCurrentCommand() returning wrong command on client
- Camera is now predicted properly and recorded properly in demos
- Fixed gm_video sound getting out of sync
- Don’t show hints when playing demo
- Fixed error in voice notice when player leaves
- Fixed [Not Main Thread] error
- Added new player animations by MaxOfS2D
- Fixed face poser not working on ragdolls
- Color picker now works as it should
- Fixed eye poser
- Fixed gamemode selector closing
- Cleaned up What’s New
- Fixed finger poser
- Added frame blending post process effect
- NPCs have default weapons (can’t change them yet)
- Fixed addons sometimes not installing properly
- Fixed bone cache crash