What up boys, I sent an update to the beta to Valve.
Here’s some of the changes:
- Updated gm_construct (wip)
- Updated gm_flatgrass (wip)
- Maps are now ordered by name
- Fixed not being able to type in the menu
- Added physgun_wheelspeed to control physgun mousewheel speed
- Added Angle:Set( ang )
- Added Angle:Zero()
- Added Angle:IsZero()
- Added Entity:SetPreventTransmit( ply, bool )
- Added Entity:SetNextClientThink( float )
- Added Entity:PhysicsInitMultiConvex( {{v, v, v}, {v, v, v}} )
- Fixed Vector:Set not working
- Renamed Entity:PhysicsInitFromVerts to Entity:PhysicsInitConvex
- Added String type to DTVars
- Updated tools (wip)
- Converted player anim system to 9 way (wip)
I’m working my way through updating the tools. The last one I updated was the emitter tool. I’m still in the process of updating it. Any tools with broken languages haven’t been cleaned/updated yet.
The mac version might work in this update. But it might not. Let me know in the beta forum.