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schedule 25 July 2012
Devblog

Garry's Mod Beta - Update 25

What up boys, I sent an update to the beta to Valve.

Here’s some of the changes:

  • Updated gm_construct (wip)
  • Updated gm_flatgrass (wip)
  • Maps are now ordered by name
  • Fixed not being able to type in the menu
  • Added physgun_wheelspeed to control physgun mousewheel speed
  • Added Angle:Set( ang )
  • Added Angle:Zero()
  • Added Angle:IsZero()
  • Added Entity:SetPreventTransmit( ply, bool )
  • Added Entity:SetNextClientThink( float )
  • Added Entity:PhysicsInitMultiConvex( {{v, v, v}, {v, v, v}} )
  • Fixed Vector:Set not working
  • Renamed Entity:PhysicsInitFromVerts to Entity:PhysicsInitConvex
  • Added String type to DTVars
  • Updated tools (wip)
  • Converted player anim system to 9 way (wip)

I’m working my way through updating the tools. The last one I updated was the emitter tool. I’m still in the process of updating it. Any tools with broken languages haven’t been cleaned/updated yet.

The mac version might work in this update. But it might not. Let me know in the beta forum.