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schedule 02 November 2012
Devblog

Garry's Mod - Update 147

Ok guys. That last patch was embarrassing. I have no idea how all those bugs fell through the cracks - I am truly ashamed that those got past me. It was a bad update - even by my standards.

Anyway - here’s a patch that fixes yesterday’s patch.

  • Automatically unsubscribe from deleted/banned workshop addons
  • Fixed timers not always adhering to their delay
  • Fixed crash when removing and re-adding a timer
  • Fixed some animations not playing
  • Fixed double player corpse bug
  • Fixed search path order getting corrupted (leading to wrong textures and crashes!)
  • Fixed hook.Run not calling gamemode functions

The update has been sent to Valve who will hopefully push it out soon. Servers will need to be updated and restarted.