I uploaded the latest Garry’s Mod Beta to Valve. Here’s the changes:
- Can bind console toggle key via options
- IK is enabled by default on players
- Fixed env_projectedtexture attenuation on world error
- Added Entity:SetIK( bool ) [clientside]
- Added Entity:SetupPhonemeMappings( filename ) [clientside]
- Added util.IsSkyboxVisibleFromPoint( vec ) [clientside]
- Fixed file.Open being able to backslash to parent folders
- Fixed file.CreateDir needing a file extension
- Fixed missing language files
- Fixed inflator error on reload
- Fixed multithread access to ViewModelFlip
- Fixed console javascript errors
- Fixed NPC crashes
- Fixed crash when loading player models menu
- Fixed content browse errors
- file.Find now returns 2 tables - files and folders
- Fixed files in addon being caps sensitive
- Fixed antlion worker spawning hunter
- Workshop files now download addon preview
- Workshop addons save to client generated filenames (instead of server suggested)
- New workshop download graphics
- Added AddonMaterial( addonid ) (addon must be installed!)
- Show addon image next to addon instead of avatar
- Addons now update properly
- Map list changes when game content is mounted/unmounted
- Fixed gamemodes content not getting mounted
I’ll probably be giving more beta keys out over the weekend. Join our secret IRC room to get lucky.