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Vehicle.IsValid is renamed to Vehicle.IsValidVehicle
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All Vehicle methods will error "tried to use NULL vehicle" when used on invalid vehicle
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Reduced worhless & confusing srcds console output for workshop
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Switched some spammy serverside console output to DevWarnings
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Replicated Lua ConVars now properly network to clients when they join the server (FCVAR_REPLICATED flag)
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The console will no longer hide behind the main menu if you open it too early
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Improved performance of file.Exists and file.IsDir
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JavaScript errors in the console now show the file path and line number of the bad code
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gui.SetMousePos and input.SetCursorPos no longer works while the game is not focused
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system.HasFocus now also works on Linux and OSX on client
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File library can now write png/jpg files
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util.TableToJSON handles arrays properly
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Proper alpha blending for Awesomium panels
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Entity:GetNW2VarTable now returns the type associated with each value as well
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Scripted NPCs and Nextbots now support the following clientside hooks: Initialize, Think, Draw and DrawTranslucent
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Increased model precache limit to its TF2 4000 limit
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WorkshopDL GetPublishedFileDetails no longer hangs main thread
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Tweaks to server-content workshop downloading
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Improved Addons main menu.. menu - Per tag browsing for friends items, hide dupes/saves from all listings
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Updated language files
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Addon extration is now properly displayed on the workshop downloader