Garry's Mod Logo
arrow_circle_up

Improvements

  • Improved crazy physics prevention when welding world to certain props
  • Better handling of version 49 model format that differs between games
  • Mac OS builds use libc++ & 10.7 SDK
  • Changed the default value for tv_maxclients from 128 to 64
  • Dedicated Server will print P2P address to console when P2P is enabled
  • Improved Version 21 map support
handyman

Fixed

  • Fixed soundscapes on some custom maps not working in multiplayer
  • Fixed off-by-one error with GMA FileHandle seeking
  • Fixed potential deadlock in multicore rendering when messing with colour correction
  • Fixed an issue where removing ai_network before game.CleanUpMap() will crash the game
  • Fixed kickid command appending a space to kick reason
  • Fixed crash issues with vehicle radars
  • Fixed a client crash related to clientside bone manipulations
  • Fixed a common material system crash with multicore rendering
  • Properly handle VOX sentences that fail to load instead of crashing later