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Features

  • Added '-nogammarmap' command-line parameter. This will disable the game's built in gamma correction and use your system's settings
  • Hunter helicopters now perform behaviour from Half-Life 2: EP1 and EP2
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Improvements

  • Server browser now shows more servers and ranks them slightly differently
  • Burning props no longer have their gibs ignited on destruction. This was causing some performance issues
  • Disabled the VGUI hotkey system (freaky internal behaviour that made ampersands work weirdly)
  • Improved error messages when failing to initialize the Steam API
  • Updated resource/HALFLIFE2.ttf
  • Re-enabled some fixes for d1_trainstation_05/ep2_outland_01 plug sockets
  • Improved performance of voice-chat mouth movement animations
  • Improved performance of traces (traces that have a function as their filter no longer have the filter called way too many times)
  • Improved performance when checking if entities have a RenderOverride method
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Fixed

  • Fixed some animations not looping (e.g. noclip animation)
  • Game no longer crashes when applying decals to models with a high amount of polygons
  • Fixed buggy behaviour when a player dies whilst climbing a ladder
  • Fixed crash that occured when printing some characters to the console when Windows is set to use certain non-english languages
  • Game no longer attempts to load vaudio_miles module. This caused issues for some people who had weird installations of the Source SDK on their system