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Fixed viewmodel bobbing snapping when jumping or noclipping
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Fixed flashlight getting duplicated when receiving a full packet update
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Fixed spawnicons not always regenerating at the correct resolution when resized
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Fixed "Dopwnload finished" typo in console output
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Fixed lamps projecting backwards!
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Fixed gamemode name reported by Steam not being updated after a changelevel
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Fixed key bindings not working correctly in the main menu
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Fixed GMod decals not working when used on props
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Fixed debug textures not being precached (brings mat_wireframe 1 back to its former glory)
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Fixed rendering artifacts when some particle effects are rendered in front of the skybox
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Fixed nav files remaining open after loading a map
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Fixed shell ejection issues on the HL2 pistol and SMG
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Fixed players colliding with other players while noclipping
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Fixed viewmodel jittering when overwriting viewmodel position
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Fixed viewmodel prediction errors when switching to thirdperson and back
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Fixed sound spam with weapon_rpg when no ammo is left
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Fixed jigglebones occasionally snapping into impossible positions when rapidly moving
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Fixed keyframe_rope ignoring attachment points (this fixes various issues such as the cable from prop_vehicle_crane)
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Fixed combine balls not colliding with players
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Fixed env_zoom not working at all (i.e. HL2 intro)
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Fixed choppy MP3 sound playback in some cases
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Fixed metrocops holding the stunstick going into a T-pose when attacked
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Fixed metrocops not turning their stunstick on before attacking
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Fixed NPCs not receiving the appropriate amount of damage from HL2 weapons