-
•
chat.Open
-
•
chat.Close
-
•
render.SetLightmapTexture
-
•
render.PushRenderTarget
-
•
render.PopRenderTarget
-
•
GM:EntityEmitSound
-
•
NEXTBOT:OnRemove
-
•
timer.TimeLeft
-
•
render.OverrideAlphaWriteEnable
-
•
render.OverrideColorWriteEnable
-
•
render.SetWriteDepthToDestAlpha
-
•
Added a few requested ACT enums
-
•
PANEL:OnRemove
-
•
Removed PANEL:OnDeletion hook
-
•
Entity:GetMaterials
-
•
IGModAudioChannel:GetPos
-
•
IGModAudioChannel:GetVolume
-
•
IGModAudioChannel:SetTime
-
•
IGModAudioChannel:Set3DFadeDistance
-
•
IGModAudioChannel:Get3DFadeDistance
-
•
IGModAudioChannel:Set3DCone
-
•
IGModAudioChannel:Get3DCone
-
•
IGModAudioChannel:GetState
-
•
IGModAudioChannel:IsLooping
-
•
IGModAudioChannel:IsOnline
-
•
IGModAudioChannel:Is3D
-
•
IGModAudioChannel:GetLength
-
•
IGModAudioChannel:GetFileName
-
•
IGModAudioChannel:GetSamplingRate
-
•
IGModAudioChannel:GetBitsPerSample
-
•
IGModAudioChannel:GetLevel
-
•
IGModAudioChannel:FFT
-
•
IGModAudioChannel:GetPlaybackRate
-
•
IGModAudioChannel:SetPlaybackRate
-
•
GMOD_CHANNEL_*
-
•
sound.GetTable
-
•
sound.GetProperties
-
•
GM:StartCommand
-
•
GM:EntityFireBullets
-
•
util.GetSurfacePropName
-
•
system.FlashWindow
-
•
VMatrix objects can now be printed to the console
-
•
Added VMatrix support for the following operators: ==, ~=, +, -
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•
VMatrix:ToTable
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•
VMatrix:Set
-
•
VMatrix:Identity
-
•
VMatrix:IsIdentity
-
•
VMatrix:IsRotationMatrix
-
•
VMatrix:Invert
-
•
VMatrix:GetInverse
-
•
VMatrix:InvertTR
-
•
VMatrix:GetInverseTR
-
•
VMatrix:GetForward
-
•
VMatrix:GetRight
-
•
VMatrix:GetUp
-
•
VMatrix:SetForward
-
•
VMatrix:SetRight
-
•
VMatrix:SetUp
-
•
VMatrix:GetField
-
•
VMatrix:SetField
-
•
VMatrix:SetScale
-
•
Player:GetCurrentViewOffset
-
•
Player:SetCurrentViewOffset
-
•
Entity:AddFlags
-
•
Entity:RemoveFlags
-
•
Entity:IsFlagSet
-
•
FL_*
-
•
Player:GetViewPunchAngles
-
•
Player:SetViewPunchAngles
-
•
Added util.GetUserGroups
-
•
Added table.GetKeys(table)
-
•
Added spawnmenu.ActivateTool()