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Added Entity.GetBoneContents
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Added Entity.GetBoneSurfaceProp
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Added Entity.IsNextBot
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Added NPC.DropWeapon
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Added game.GetAmmoTypes
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Added game.GetAmmoData
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Added NEXTBOT:OnTraceAttack
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Added ENT_AI.IsJumpLegal hook
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Added SWEP.GetNPCRestTimes
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Added SWEP.GetNPCBurstSettings
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Added SWEP.GetNPCBulletSpread
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Added SWEP:CanBePickedUpByNPCs hook, which allows Citizen NPCs to pick up SWEPs from the ground
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Added "Contents" field to TraceResult
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Added ModelKeyValues field to util.GetModelInfo
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base_nextbot automatically calls GM:ScaleNPCDamage
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Allowed writing of .json files to data/ folder using file.Write
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Added "anims" field to Entity.GetSequenceInfo, contains all AnimationIDs associated with given SequenceID
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Added RT_SIZE_REPLAY_SCREENSHOT, RT_SIZE_LITERAL, RT_SIZE_LITERAL_PICMIP
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Added new optional arguments to Player.DropNamedWeapon and Player.DropWeapon
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Player.DropWeapon's first argument is now optional
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Added the missing ACT_HL2MP_SIT_KNIFE/MELEE2 Lua enums
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Player.SelectWeapon() can now accept Weapon entities directly
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Added a second argument to GM:PlayerSelectSpawn, GM:PlayerSpawn and GM:PlayerInitialSpawn - transition
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language.Add can now override strings it previously set