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                            Fixed Half-Life 1 ammo pickups giving wrong ammo types 
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                            Fixed some models flickering on Left 4 Dead/CS:GO Maps as well as other visual fixes 
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                            Fixed Half-Life 1 Osprey and Apache bleeding in multiplayer 
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                            Fixed some CS:GO maps having weird water around in them (Fixed grenadeclip brushes acting as water) 
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                            Half-Life 2 shotgun with no ammo no longer tries to force switch away 
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                            Fixed Half-Life 2 grenade sprite to match its appearance in Half-Life 2 
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                            Fixed missing textures on Half-Life 1: Deathmatch maps with only Half-Life 1: Deathmatch installed 
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                            Picking up ammo no longer forces you to switch away from your current weapon 
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                            Fixed Half-Life 1 Glock spamming sounds with no ammo 
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                            Weapon selection properly ignores invalid weapon slot commands and doesn't play sounds (slot0, slot7-10 commands) 
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                            func_breakable_surf break sounds are no longer played at the 0,0,0 position 
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                            func_breakable_surf and other entity impact sounds are no longer played at 0,0,0 position 
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                            Restored npc_dog footsteps 
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                            Fixed Half-Life 2 Ceiling Turret's shooting sounds and muzzle flash effect 
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                            Fixed visual effects for Stunstick, RPG, Crossbow and Gravity Gun 
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                            Fixed sounds for RPG, Crossbow and Gravity Gun in multiplayer 
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                            Fixed Gravity Gun launching jeeps and airboats too hard 
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                            Fixed Gravity Gun punting not clamping its force (potentially throwing other objects too far) 
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                            Fixed Rollermine NPC on fire constantly jumping and not doing much else 
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                            Fixed killing yourself with the Jeep's Gauss Gun making the vehicle bugged, unenterable and sometimes driving forward endlessly 
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                            Fixed saving a dupe not automatically updating the local dupe list 
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                            NPCs no longer crash the game when using Half-Life 2 Crossbow 
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                            Fixed clientside Half-Life 1 gibs not despawning 
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                            Fixed some Half-Life 1 NPCs spawning Half-Life 2 gibs 
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                            Fixed NPC support for manhack_welder 
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                            Fixed NPCs not following the player in multiplayer on some Half-Life 2 campaign maps on which they do in singleplayer 
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                            Fixed first person spectator weapon effects for Gravity Gun, Physics Gun, Stunstick as well as Bullet tracers 
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                            Fixed Suit Chargers being unintentionally forced to 30 energy instead of 75 
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                            Fixed player's speed not being forced by player_speedmod in singleplayer when it should be, for example in the Half-Life 2 teleporter sequence 
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                            Fixed dying in a trigger_playermovement causing crouching key stuck until retouching the trigger or rejoining the server 
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                            Fixed Half-Life map transitions/changes resetting player weapons and position unintentionally in Sandbox and Base gamemodes 
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                            Fixed weapon_fists breaking props in multiplayer not spawning gibs on client (Community Contribution) 
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                            Restored hud_quickinfo console variable, disabled by default, doesn't save (May require a game restart to disable itself initially) 
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                            Fixed non-admin players being able to run vehicle_flushscript 
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                            Fixed Combine Balls not seeking NPCs like they do Players 
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                            Fixed RPG reload animations playing too soon after shooting a rocket 
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                            Fixed Nextbot shadows looking bad when they are 400 units or more away from the player 
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                            Fixed some (server/addon) sounds ceasing to work when switching audio devices 
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                            Fixed shotgun bullet holes having wrong decals on certain surfaces such as the mirror on gm_construct 
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                            Fixed SHIFT+F2 not working in main menu after exiting a server 
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                            Fixed cursor staying on screen indefinitely when releasing context menu button while holding a mouse button 
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                            Fixed Bodygroups tab in Player Model Selector being invisible in certain cases 
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                            Fixed potential errors with Spawnicon Editor