Garry's Mod Logo
add_circle

Features

  • •
    Added "Addon Presets" feature
  • •
    Added "Toggle" keybind for Hoverball tool
  • •
    Added "Playback rate" slider for Spawn Icon editor
  • •
    You can now undo Weapons spawned through Spawnmenu with middle mouse click or the Creator tool (Community Contribution)
  • •
    Hoverball now shows its "Strength" value in the tooltip
  • •
    Dynamite now shows its "Delay" value in the tooltip
  • •
    Added "Followed" and "Favorite" sections to Addons menu
  • •
    Subscribing to addons with addon dependencies from in-game now displays a nice message telling you which addons you should also install with quick buttons to do so
  • •
    Added ability to hide news in main menu (News posts younger than 7 days are still force shown)
  • •
    Banned/invalid addons now appear in the addon list to give users a chance to uninstall them and to tell them why they are not loaded
  • •
    Added support for the new Left 4 Dead 2 DLC
  • •
    Added 4 map icons from the Team Fortress 2 Halloween 2020 update
  • •
    Added "enable realistic fall damage" option to "start new game" for Sandbox
arrow_circle_up

Improvements

  • •
    Implemented full effects for the Super Gravity Gun
  • •
    It should no longer be possible for the Gravity Gun effects to break when overwriting Garry's Mod files
  • •
    Gravity gun effects now look closer to how they look in Half-Life 2
  • •
    Reduced the minimum value for Light tool brightness to -10 from 0, which makes the light dimmer (-6 in UI)
  • •
    Improvements to prevent spawning props partially inside walls/ground
  • •
    Translated "Unfrozen X objects" and "Undone X" (experimental) hints
  • •
    Added default keybinds to Lamp and Light tools
  • •
    Given Hoverball tool more sensible defaults
  • •
    Revised Hoverball visuals and placement angles
  • •
    Improved UGC (addons/dupes/etc) pagination: Added page number for easy sharing, now works better on extremely small screens and can go beyond page 32
  • •
    Reduced minimum amount of UGC icons to 1 so the UGC menus are at least functional on tiny screens
  • •
    Light tool rope attaches closer to the top of the model like expected
  • •
    Localized Workshop subscription Download/Extraction window
  • •
    Do not display "ServerContent" addons in Latest/Popular/Trending categories in-game
  • •
    Updated Light tool model - color tool applies color only to parts that are meant to be colored similarly to Lamp tool models
  • •
    Finger poser improvements: New background image, scales better with custom tool panel width, holding SHIFT should now make it easier to position fingers
  • •
    Changing spawnicon skin/bodygroups in the spawnmenu triggers "Save Changes" button to show
  • •
    Experimental spawnicon loading 'queue' - prevent complete freezes when opening spawnlists, load spawnicons until we reach 30 FPS or 1 per frame
handyman

Fixed

  • •
    Fixed right clicking or middle mouse clicking on text entries in spawnmenu forcing the spawnmenu to stay hanging unable to be closed with Q
  • •
    Fixed not being able to +use pickup hl2 grenades
  • •
    Fixed not being able to +use pickup weapons (as in, physics pickup)
  • •
    Weapons no longer disappear when you pick up 0 ammo from them with gmod_ammo 0
  • •
    Fixed Half-Life 2 credits not working
  • •
    Don't count "no workshop id" as a workshop id for server browser gamemode list, potentially hiding the install gamemode button
  • •
    Fixed not being able to send large dupes (arm them) to server while being able to download large dupes from server. Dupe anti spam is now per-player on server and also exists on client.
  • •
    Fixed Gravity Gun leaving held prop stuck mid air on client when the Gravity Gun is switched away too quickly
  • •
    physcannon_mega_enabled now works as expected
  • •
    Fixed Gravity Gun launch/punt effects coming from the wrong place in 3rd person for local player
  • •
    Fixed "Cleanup Scripted Weapons" button only cleaning up Scripted Entities and not Weapons (now does both), Added missing translation for "#Cleaned_Sents"
  • •
    Resizing spawnmenu Dupes/Saves tabs now properly updates the icons to fit within the new size
  • •
    Players are no longer in the sit animation in 3rd person when exiting vehicles
  • •
    Fixed Lamp/Light tool effects not rendering
  • •
    Fixed Thruster not working at all if it was turned on while frozen by the Physics Gun
  • •
    Fixed being able to "store an attack" using the Fists SWEP by switching away after pressing LMB and before the attack is performed
  • •
    Fixed entering a vehicle while crouched saving and restoring the crouched view offset when exiting the vehicle even though the player is forced to un-crouch
  • •
    Properly align checkbox labels in New Game settings
  • •
    Partially resolve explosive barrels exploding when catching them and lightly touching ground after throwing