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Fixed an issue with timer.Create and timer.Adjust
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Fixed a crash issue with npc_turret_floor
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Fixed bullet hit detection issue introduced by previous update
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Fixed a potential physics crash issue
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Fixed a crash problem with all PhysObj functions when called on invalid PhysObj
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Fixed PHX glass panels igniting when shot
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Fixed a PHX material (zc_tube.vmt) having bad symbols
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Fixed models/noesis/donut.mdl erroring to console when spawned
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Fixed a crash problem with NPC player companions
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Fixed func_tank custom ammo types ( Fixes Episode 2 Auto Turret )
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Fixed npc_strider not dealing damage with his fast minigun attack
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Fixed server workshop downloads persisting after disconnecting from a server while downloading server workshop addons and connecting to another
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Fixed Custom Bullet Tracers not applying in some cases
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Fixed collision box for all weapons not being rotated properly
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Fixed Weapons with SF_WEAPON_START_CONSTRAINED spawnflag not being constrained
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Fixed debugoverlay.BoxAngles 6th parameter (color)
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Fixed SWEPs not being fired by some NPCs
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Fixed the "Setting Holdtype to empty string" problem
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Fixed SetPos and SetAngles crashing with math.huge and tonumber("nan")