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Changes

What’s changed in Garry's Mod in each patch.

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Features

  • Added OGG audio streaming
  • Added sound.PlayURL( “url”, “3d mono loop noplay”, callback_func )
  • Added soundchannel:Play()
  • Added soundchannel:Stop()
  • Added soundchannel:Pause()
  • Added soundchannel:SetVolume( float )
  • Added soundchannel:SetPos( vecPos )
  • Creating a timer now returns a timer object
  • Added bodygroup & skin changer to player editor
  • Eli player model now colourable
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Features

  • Main menu shows which beta branch we’re using next to the version number
  • Added mount.cfg to allow mounting of extra content (for dedicated servers)
  • Map Icons should now load much faster
  • Addons should now load much faster (especially if you have lots installed)
  • Development branch is now called “dev”
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Features

  • Garry's Mod is now on Steam Pipe
  • Added the Portal 2 version of Chell as a player model
  • Added back the CS:S hostage player models
  • Added medic player models (and their arms)
  • Phong & rimlight on players modulates based on their chosen color
  • Adapted more zombie animations into the player model libraries
  • Optimized CS:S player models
  • Now colourable: CS:S Phoenix/Guerilla/Leet, Magnusson
  • Improvements to the player model selection interface
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Features

  • New viewmodel arms for the Combine
  • fists
  • Added a female metrocop player model
  • Now colourable: Combine soldiers, Corpse1
  • Further LOD optimizations on player models for performance
  • Added a rimlight effect on player models for readability
  • 3 new death animations