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Changes
What’s changed in Garry's Mod in each patch.
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Patch Name
September 2015 Update
Changelist Title
TTT
date_range
Friday, September 11, 2015
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Features
•
Added 2 hooks for custom body search icons
•
Added ConVar for fast switch inventory
•
Add option for fast weapons switch
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Improvements
•
Recheck collision rules after group reset
handyman
Fixed
•
Fixed console speak not reaching player
•
Fixed language string typo
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Removed
•
Removed karma heal for spectators
Patch Name
September 2015 Update
Changelist Title
Game Changes
date_range
Friday, September 11, 2015
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Features
•
Added CSEnt.__tostring()
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Vehicle.GetAmmo
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Vehicle.GetWheelContactPoint
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Vehicle.GetVehicleViewPosition
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Vehicle.GetOperatingParams
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Vehicle.GetVehicleParams
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Vehicle.SetVehicleParams
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Vehicle.GetPassengerSeatPoint
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Vehicle.CheckExitPoint
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Vehicle.GetRPM
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Vehicle.IsVehicleBodyInWater
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Vehicle.GetHLSpeed
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Vehicle.GetMaxSpeed
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Vehicle.GetSpeed
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Vehicle.SetSteering
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Vehicle.GetSteering
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Vehicle.SetSteeringDegrees
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Vehicle.GetSteeringDegrees
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Vehicle.GetWheelCount
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Vehicle.GetWheel
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Vehicle.SetSpringLength
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Vehicle.SetWheelFriction
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Vehicle.GetWheelBaseHeight
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Vehicle.GetWheelTotalHeight
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Vehicle.EnableEngine
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Vehicle.IsEngineEnabled
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Vehicle.StartEngine
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Vehicle.IsEngineStarted
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Vehicle.BoostTimeLeft
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Vehicle.HasBoost
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Vehicle.IsBoosting
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Vehicle.SetBoost
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Vehicle.SetThrottle
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Vehicle.GetThrottle
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Vehicle.SetMaxThrottle
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Vehicle.SetMaxReverseThrottle
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Vehicle.SetHandbrake
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Vehicle.ReleaseHandbrake
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Vehicle.SetHasBrakePedal
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Vehicle.HasBrakePedal
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Weapon.GetMaxClip1
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Weapon.GetMaxClip2
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Weapon.GetSlot
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Weapon.GetSlotPos
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Improvements
•
Added cl_mouseenable to blocked command list
•
Blocked one more malicious command ( Thanks Ley )
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Panel.OpenURL() no longer opens bad/blocked file extensions
•
Updated default SWEP crosshair to match the HL2 weapons one ( Thanks Jvs )
handyman
Fixed
•
Fixed "point" scripted entities not returning correct class on client if transmitted
•
Fixed some sounds PAKcked into the .bsp crashing when loading
•
Fixed some compressed sounds PAKcked into the .bsp failing to load
•
Fixed player_changename game event not working
•
Fixed gamemenucommand "engine" exploit
•
Fixed FireBullets and Trace functions not erroring when not passed a table
•
Fixed shadow related crash
•
Fixed another potential crash
•
Fixed dangerous .vtf exploit(s)
Patch Name
September 2015 Update
Changelist Title
GitHub changes
date_range
Friday, September 11, 2015
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Improvements
•
Updated soundscape files
•
table.Copy in SortedPairsByMemberValue
•
Disallowed being able to use effects as tool models
handyman
Fixed
•
Fixed Taunt Camera affecting Camera tool
•
Fixed tools not sorting alphabetically properly
Patch Name
August 2015 Update
Changelist Title
TTT
date_range
Tuesday, August 11, 2015
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Features
•
Added hook for picking up ammo
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Improvements
•
Display inventory with fast weapon switching
•
Made LANG.ProcessMsg send the same way RecvMsg Receives
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Removed
•
Removed all traces of teamchat/globalchat hints
Patch Name
August 2015 Update
Changelist Title
Game Changes
date_range
Tuesday, August 11, 2015
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Features
•
Entity.PassesFilter( caller, ent )
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Entity.PassesDamageFilter( dmginfo )
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Entity.GetFlags()
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Added "filter" scripted entity type
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game.GetAmmoName
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game.GetAmmoID
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game.GetAmmoMax
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CTakeDamageInfo:GetDamageBonus
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CTakeDamageInfo:SetDamageBonus
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CTakeDamageInfo:SetReportedPosition
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CTakeDamageInfo:GetDamageCustom
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CTakeDamageInfo:SetDamageCustom
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CRecipientFilter:RemovePAS
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CRecipientFilter:GetPlayers
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Added "maxcarry" and "flags" to game.AddAmmoType
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Added missing TF2 map icons
handyman
Fixed
•
Fixed TF2 maps crashing the game on load
•
Fixed util.Decal not working in multiplayer
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Fixed render.Capture not working in render targets that are bigger than the screen resolution
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Fixed an exploit with .wav files
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Fixed an exploit that allowed servers to run console commands they are not supposed to run on players
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Fixed an exploit that allowed people to download server files they are not supposed to download
•
Fixed unmounting addons not working
•
Fixed uninstalling addons not unmounting them
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Fixed disabled addons still opening the .gma files
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Fixed disabled addons still being mounted in offline mode
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Fixed player poserparameters being desync on server after a model change
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Fixed Linux autorefresh
•
Fixed util.KeyValuesToTable incorrectly interpreting keys starting with numbers
•
Fixed buildcubemaps not writing built cubemaps to the .bsp
•
Fixed bullets and traces hitting non solid players
•
Fixed autorefresh folder locking
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