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What’s changed in Garry's Mod in each patch.
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Patch Name
September 2015 Update
Changelist Title
GitHub changes
date_range
Friday, September 11, 2015
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Improvements
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Updated soundscape files
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table.Copy in SortedPairsByMemberValue
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Disallowed being able to use effects as tool models
handyman
Fixed
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Fixed Taunt Camera affecting Camera tool
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Fixed tools not sorting alphabetically properly
Patch Name
August 2015 Update
Changelist Title
TTT
date_range
Tuesday, August 11, 2015
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Features
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Added hook for picking up ammo
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Improvements
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Display inventory with fast weapon switching
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Made LANG.ProcessMsg send the same way RecvMsg Receives
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Removed
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Removed all traces of teamchat/globalchat hints
Patch Name
August 2015 Update
Changelist Title
Game Changes
date_range
Tuesday, August 11, 2015
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Features
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Entity.PassesFilter( caller, ent )
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Entity.PassesDamageFilter( dmginfo )
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Entity.GetFlags()
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Added "filter" scripted entity type
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game.GetAmmoName
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game.GetAmmoID
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game.GetAmmoMax
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CTakeDamageInfo:GetDamageBonus
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CTakeDamageInfo:SetDamageBonus
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CTakeDamageInfo:SetReportedPosition
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CTakeDamageInfo:GetDamageCustom
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CTakeDamageInfo:SetDamageCustom
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CRecipientFilter:RemovePAS
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CRecipientFilter:GetPlayers
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Added "maxcarry" and "flags" to game.AddAmmoType
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Added missing TF2 map icons
handyman
Fixed
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Fixed TF2 maps crashing the game on load
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Fixed util.Decal not working in multiplayer
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Fixed render.Capture not working in render targets that are bigger than the screen resolution
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Fixed an exploit with .wav files
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Fixed an exploit that allowed servers to run console commands they are not supposed to run on players
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Fixed an exploit that allowed people to download server files they are not supposed to download
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Fixed unmounting addons not working
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Fixed uninstalling addons not unmounting them
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Fixed disabled addons still opening the .gma files
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Fixed disabled addons still being mounted in offline mode
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Fixed player poserparameters being desync on server after a model change
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Fixed Linux autorefresh
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Fixed util.KeyValuesToTable incorrectly interpreting keys starting with numbers
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Fixed buildcubemaps not writing built cubemaps to the .bsp
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Fixed bullets and traces hitting non solid players
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Fixed autorefresh folder locking
Patch Name
August 2015 Update
Changelist Title
Community Contributions
date_range
Tuesday, August 11, 2015
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Improvements
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Prevent weird model paths
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Copying spawnicon model to only have forward slashes
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Cleaned up motion sensor file
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Improved Combine NPCs keyvalues & Other NPCs
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Improved duplicator and properties support for prop_effect
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Improved DFileBrowser
handyman
Fixed
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Fixed bug in string.JavascriptSafe
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Fixed DPropertySheet padding on bottom edge
Patch Name
15.07.02
Changelist Title
Community Contributions
date_range
Thursday, July 2, 2015
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Features
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Added Flood and Jailbreak to the default map categories
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Improvements
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PrintTable no longer creates 2 global variables
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Improve map filtering display
handyman
Fixed
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Fixed error when spawning non-standard vehicles
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