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What’s changed in Garry's Mod in each patch.
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Patch Name
15.03.09
Changelist Title
Lua changes
date_range
Monday, March 9, 2015
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Features
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Added rd_ maps to Team Fortress 2 category
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Added active weapon to the properties hover halo
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Added Panel.PaintingDragging ( member, not a function )
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Added HL:S surfacepropmats
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Added support for Portal 1 Chell, DOG and Vortigaunt to finger poser
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Added support for Portal 2 Bots to finger poser
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Added waitforenter key for DProperty_Generic
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Added DFrame:SetIcon
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Added more visible message for Dev branch
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Added "Stop refreshing" button to the server browser.
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Added DModelPanel.GetModel
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Added TOOL.Information
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Improvements
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CS:GO, Portal 2 & L4D2 maps are now properly indicated as incompatible with Garry's Mod
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Rearranged settings in Multiplayer options tab
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Overlay Post Processing effect will no longer render missing textures
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Sandbox Vehicle spawn improvements
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Vehicle 3rd person does not go through everything anymore
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Allow .png backgrounds
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Disable properties for non-sandbox derived GMs
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Fallback to weapon_base if no SWEP.Base is given
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Fists are now removed when dropped
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Clear gamemode list on refresh
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Restrict properties to context menu only
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Made gmod_camera work properly with bot and spectating
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Changed base scoreboard player line colors to match mute button color
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Updated surfaceproperties.txt
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Moved SWEP.CSMuzzleFlashes to Lua
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Multiple HTML Menu changes
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Translate Finger Poser selected hand
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Translate the "Save Changes" button.
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Translate the rest of the main menu
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Updated language files
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DComboBox now sorts dropdown menu alphabetically
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Centred the hide tool menu arrow button
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Clicking on the version number on Dev branch opens the changelist
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Shadows in main menu are now softer
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Replaced every occurrence of ValidPanel with IsValid
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Updated DButton
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Updated DLabel: Better performance
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Removed lua_cookiespew, restricted lua_cookieclear to client realm only.
handyman
Fixed
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Fixed gmod_tool(mode) to bring up the context menu
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Fixed non-English tool name sorting
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Fixed an error when picking up prop_effects with gravity gun
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Fixed bodygroup property not being translated
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Fixed dragndrop.GetDroppable and Panel:IsDragging
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Fixed rope material exploit and a few typos in the constraint library
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Fixed spawning on maps with only one spawnpoint
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Fixed a few spawnmenu errors
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Fixed dragndrop right clicking: when you open the menu and click away - stop dragging.
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Fixed some maps not appearing in the maps list
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Fixed an error when you delete the spawnlists tab
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Fixed map being reset on page change in saves tab
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Fixed background zoom on some screen resolutions
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Fixed servers jumping around in server browser
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Fixed DFrom.ComboBox not updating given convar
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Fixed vehicles created by map not being duplicated properly
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Fixed default scoreboard sorting
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Fixed main menu buttons on very small resolutions
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Fixed Balloon Tool default model
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Fixed camera tool keybind bug in multiplayer
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Fixed yet another Lua error with constraint library
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Removed
•
Removed notification.Die
Patch Name
14.07.11
Changelist Title
GLIBC_2.15 dependency on Linux dedicated servers
date_range
Friday, July 11, 2014
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Features
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Entity:SetLegacyTransform
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Fixed
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Fixed plugin_load not doing anything
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Fixed players being removed when sitting in a vehicle parented to another entity
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Fixed non-ASCII characters being removed from player names
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Fixed tabs in RichText selection
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Fixed properties not correctly working on vanilla
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Fixed Color.__tostring not outputting alpha
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Fixed render.CapturePixels crashing when used on render targets
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Fixed Weapon:CallOnClient crashing when called on a weapon owned by a NPC
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Fixed weapon holdtypes not always updating on the client
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Fixed player names not updating in scoreboard and voice panels
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Definitely fixed Entity:SetModelScale and Entity:EnableMatrix applying transformations twice on some models
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Removed
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Removed properties.HaloThink
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Removed _restart from blocked concommand list
Patch Name
14.07.08
Changelist Title
Full Changelog
date_range
Tuesday, July 8, 2014
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Improvements
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Files with an incorrect extension can no longer be loaded as modules
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Loose .vcd files can now be loaded without having to be compiled into scenes.image
handyman
Fixed
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Fixed item pickups not being collectable in some cases
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Fixed env_microphone not always transmitting NPC voices in multiplayer
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Fixed some textures on gm_construct having an incorrect normal map when running under DX8
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Fixed console crash on some machines
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Fixed another possible exploit with CNetChan::SendFile
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Fixed an exploit allowing access to any file on a client machine
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Fixed vehicle noclip exploit
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Fixed SMG viewmodel animation glitch when firing exactly 3 shots in a single burst
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Fixed inaccurate text selection in RichText controls
Patch Name
14.07.08
Changelist Title
TTT
date_range
Tuesday, July 8, 2014
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Features
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Added lag compensation to the crowbar's secondary attack
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Added TTTPlayerUsedHealthstation hook
handyman
Fixed
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Admin commands no longer appear in "last words"
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Fixed a minor issue with teleporter effects
Patch Name
14.07.08
Changelist Title
Community Contributions
date_range
Tuesday, July 8, 2014
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Features
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Added team.SetColor(index, color)
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Added Angle:SnapTo(component, degrees)
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Added IsColor(), net.WriteColor(), net.ReadColor()
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Improvements
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Post Process effects are no longer saved across restarts
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Hidden some useless HL2 maps
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Updated jQuery/AngularJS
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draw.SimpleTextOutlined now returns same thing as draw.SimpleText
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Lua errors notification only stays for 10 seconds instead of 30
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Clicking "Resize" in spawnicon right click menu no longer automatically rerenders the icon.
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Fancified Bouncy Ball
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Updated server browser looks
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Bots are no longer counted towards player count in server browser
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Sort addons and games alphabetically in Browse
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Made player_manager.TranslateToPlayerModelName case insensitive
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Tweaked some tools
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Improved context menu properties in various ways
handyman
Fixed
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Fixed vehicle third person affecting cameras
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Fixed shipped weapons creating errors when given to NPCs
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Fixed SimpleDoF to properly work with cameras
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Fixed return values of draw.SimpleText
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Fixed big numbers not sending properly with net.WriteTable
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Fixed gmod_admin_cleanup/gmod_cleanup errors when run in a dedicated server console
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Fixed vehicles not duplicating their skin, bodygroups, etc
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Fixed derma.SkinTexture
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Fixed longstanding thruster crash exploit
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Fixed pasted ragdolls with duplicator being in T pose until you touch them (still happens for saves though, sorry)
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Fixed snow footsteps
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Fixed some base weapons (Alyx gun, HL1 grenade) being .357 clones
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