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Changes
What’s changed in Garry's Mod in each patch.
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Patch Name
15.06.01
Changelist Title
Community Contributions
date_range
Monday, June 1, 2015
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Features
•
Added more friends/enemies to achievement count
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Added Panel:DeleteCookie()
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Added player.GetBySteamID() and player.GetBySteamID64()
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Added GM:PreDrawPlayerHands() and GM:PostDrawPlayerHands()
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Added drag'n'drop support to DHorizontalScroller
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Added ColorRand()
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Improvements
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Renamed DHorizontalDivider.GetRigth to DHorizontalDivider.GetRight
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Optimized Panel:IsOurChild( Panel )
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Updated default Fonts on Linux and OS X
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DGrid: Use table.remove instead of setting to nil
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Removed cam.IgnoreZ() from DModelPanel
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Moved net.lua from modules to extensions
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Made UTIL_IsUselessModel more efficient
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Updated all SWEP files to a unified format
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net.ReadType no longer requires an argument
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Updated CalcView to allow CalcVehicleView to be hooked
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Properties can only be used on weapons when unheld
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Bots will respawn without needing to attack
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Optimized scripted_ents.Get a bit
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Made prop_generic panel not error without a setup table
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Allowed more GM functions to be hooked
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Improved error message when indexing string badly (with key not within the string library)
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Improved map counter when filtering maps
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Renamed flechette_gun to weapon_flechettegun
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Renamed UTIL_IsUselessModel to IsUselessModel
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Fixed
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Fixed prediction on jump boost
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Fixed Vector:ToColor
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Fixed main menu text shadow transparency on OS X
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Fixed DColumnSheet button colors
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Removed
•
Removed useless require calls
Patch Name
15.06.01
Changelist Title
TTT
date_range
Monday, June 1, 2015
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Features
•
Added Spanish, Russian, Chinese, and Swedish translations
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Allowed for custom TTT Scoreboard ScoreGroups
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Added German translation
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Added main menu settings (English only)
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Added hat_retrieve to Swedish
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Added hat_retrieve to German, Portuguese, and Spanish
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Improvements
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Updated Portuguese translations
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Use PlayerModel colouring for TTT players
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Improved Defuser compatibility
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Sped up weapon scrolling
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Crosshairs have even gap/length for each line
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Allowed detectives to reequip their dropped hat
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Improved grenade throwing
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Bumped version
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Allowed spectators to talk in all chat - redirects to team
handyman
Fixed
•
Fixed spectators having footstep sounds
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Fixed Decoy's radar color
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Fixed Magneto Stick setting nil Owner on active SWEP
Patch Name
15.06.01
Changelist Title
GitHub changes
date_range
Monday, June 1, 2015
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Features
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Added EP1 & EP2 details to detail.vbsp
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Improvements
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Restored background for default HL2 HUD
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Several server browser changes
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Remember/RestoreCursorPosition are now clientside only
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PropSelect now sorts models alphabetically
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Improved default Fists SWEP hit detection
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Made 2nd parameter of DProperty_Combo.Setup() optional
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Got rid of unnecessary Network Strings
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Fixed
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Fixed stalkers not attacking players
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"Fixed" DAdjustableModelPanel's model not being visible if the camera positions are not set up
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Fixed a problem with SortedPairsByValue
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Fixed the player count selector missing its arrow
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Fixed big saves becoming corrupted
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Fixed DColumnSheet selected button
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Fixed right clicking on entities sending Mouse 2 signtal to the server
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Removed
•
Removed hacky workarounds in weapon_fists
Patch Name
15.06.01
Changelist Title
GMPublish
date_range
Monday, June 1, 2015
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Improvements
•
Removed the need for steam_appid.txt
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Fixed not updating addon tags
Patch Name
15.03.09
Changelist Title
GMad
date_range
Monday, March 9, 2015
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Features
•
Added simple drag'n'drop support
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Added proper help message
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Improvements
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The "out" path is now automatically calculated for both "extract" and "create" actions, if not overridden manually
•
Updated whitelist
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Removed
•
Removed triple output of addon files so now it only does so once
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