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What’s changed in Garry's Mod in each patch.
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Patch Name
15.06.01
Changelist Title
GMPublish
date_range
Monday, June 1, 2015
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Improvements
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Removed the need for steam_appid.txt
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Fixed not updating addon tags
Patch Name
15.03.09
Changelist Title
GMad
date_range
Monday, March 9, 2015
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Features
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Added simple drag'n'drop support
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Added proper help message
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Improvements
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The "out" path is now automatically calculated for both "extract" and "create" actions, if not overridden manually
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Updated whitelist
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Removed
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Removed triple output of addon files so now it only does so once
Patch Name
15.03.09
Changelist Title
GMPublish
date_range
Monday, March 9, 2015
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Features
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Added ability to update icon of an addon
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Added additional "remove file" calls to make sure (hopefully) nothing ends up stuck in the Cloud on fail
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Improvements
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Updated help message
Patch Name
15.03.09
Changelist Title
TTT
date_range
Monday, March 9, 2015
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Features
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Added portuguese (Brazilian) language
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Added TTTEquipmentTabs hook
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Added SWEP.IconLetter to TTT SWEPs
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Improvements
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Updated traitor shop to be bigger by default
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Make disabling parts of the HUD easier
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Radar improvements
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Efficiency in DmgToText and DmgToMat
handyman
Fixed
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Fixed names not always updating if it is changed during speaking.
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Fixed error sometimes breaking the gamemode
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Fixed crowbar emitting wrong sounds/effects on hit
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Fixed ttt_detective_karma_min not working
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Removed
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Removed useless global function "Warning"
Patch Name
15.03.09
Changelist Title
Community Contributions
date_range
Monday, March 9, 2015
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Features
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Added net.ReadBool and net.WriteBool
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Added Combo control for DProperties
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Added math.Truncate( num, idp )
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Improvements
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PrintTable now sorts its keys
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Got rid of unnecessary global PANEL vars.
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Improved Halo rendering
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Optimized string.Trim, TrimLeft, TrimRight
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Proper JavaScript escaping
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Allowed closing of notifications by clicking on them
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Escaped map names
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Numerous updates to DListView
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Numerous updates to DComboBox
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Improved pattern (and JavaScript) escaping
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Updated string.lua
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Made cookie module shared
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Made IsEnemy/FriendlyEntityName more efficient
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Change how RoundedBoxEx renders corners to fix 3D2D appearence
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Minor toolgun screen text changes
handyman
Fixed
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Fixed GWEN TextureBorder typo
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Fixed two minor errors
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Fixed possible errors with SafeRemoveEntity/SafeRemoveEntityDelayed
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Fixed multiple line breaks in a row not appearing properly in draw.DrawText
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Fixed players getting killed if spawnpoint is too close to world origin
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Fixed Lua injection
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Fixed STNDRD
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Fixed bug with TriggerOutput for SENTs
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Fixed Sandbox prop driving prediction
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Removed
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Removed effects.halo.Add for good
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Removed unnecessary argument from net.ReadType handler
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Removed AccessorNWFunc
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