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Fixed extreme lag when entering PVS with props that have material override pointing to a non existent material, most noticeable on multiplayer Sandbox servers
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Fixed extreme performance loss when trying to render unmounted materials (unmounting CSS while on a map that uses CSS content and re-joining that map)
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Fixed certain props disappearing and spamming the console on map change
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Underwater sounds no longer play when dead and player's camera is not underwater
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Dying to Half-Life 2 leeches no longer keeps playing the leech sounds until you respawn
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Dying above water with leeches also no longer plays the leech sounds when your player entity falls underwater while you are dead
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Addons that use too many decals will no longer boot players to main menu when trying to start singleplayer game
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Fixed Undo & Cleanup panels in Utilities becoming blank after spawnmenu_reload
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Fixed Motion Blur and Overlay Post Processing effects not working well with poster command
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Fixed Toy Town post processing effect having 1px tall gap at the bottom of the screen with certain settings
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SuperDOF UI window now repositions itself when player's screen resolution changes so it will not be left off-screen
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Fixed a large memory leak when decompressing files embedded in the BSP map file
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Physics Gun glow/beam will no longer render in 3rd person if the weapon itself is not visible
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Fixed echo and other DSP effects not resetting on map change
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"retry" console command in singleplayer now acts like "map currentmap.bsp", instead of locking up the game
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Reduced/removed high frequency noise on wood, concrete, tile and metal footsteps
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Reduced hard cutoff on rubber footstep sounds (loud clicking noises) when sprinting
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Player's footsteps no longer play mid-air if the prop they were walking on got deleted
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Reduced volume of chain link footsteps to match the other footstep sounds
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Fixed missing Stalker NPC sounds
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Right click removing stuff with the Remover tool now properly progresses the Remover achievement on Steam (Community Contribution)
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Fixed missing sounds for Narrator from The Stanley Parable
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Self-controlled func_tank turrets obey "Ignore Players" option
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Fixed props on certain maps (Half-Life 2 Episode 2 for example) going invisible or becoming transparent unexpectedly
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Fixed Star Scale, Fade and Speed fields of Sky Editor not saving/restoring properly with the duplicator/save tab
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Fixed certain (looping) sounds not restarting when reconnecting to a server
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Fixed certain (looping) sounds not updating properly sometimes (such as Thruster sounds keep playing when the thruster is turned off)
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Fixed addon titles in the Spawnmenu not properly reflecting the addons' Workshop title
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Picking up an Effect with the Physics Gun now applies the glow effect to the model itself, not the green ring
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Fixed spawnlist divider not restoring its width properly (Community Contribution)
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Fixed pressing Enter in Tool tab search/filter collapsing all categories unexpectedly