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Fixed Half Life 1 sentry ragdolls not cleaning up on map cleanup. Also fixed their collisions and inability to hit the player at certain player angles
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Fixed a crash in the DSP system
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Fixed a crash with NPC:SetNPCClass
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Fixed a typo in hook.Remove error (Community Contribution)
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Fixed security issues
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Fixed DIconLayout counting border size 2 times when laying out icons (Community Contribution)
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Flash the game window when loading screen disappears to let the player know the loading is finished
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Fixed hook.Add giving a less than useful error when given a nil to second argument
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Fixed vgui_slideshow_display crashing the game without materials to display
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Fixed a crash when trying to play bad ADPCM .wav files
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Fixed file.AsyncRead returning garbage when the target file has no data
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Fixed an issue with halo library not resetting color of pp/copy, which in some cases makes usage of halo library fill the whole screen with a color
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Fixed Lua errors when trying to activate non Toggle Camera or Dynamite from a tool Button that was loaded from a save in multiplayer
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Fixed a regression with string.Comma where it wouldn't format huge numbers properly
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Fixed func_healthcharger and func_recharge not updating its texture index
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Fixed crashing with npc_apcdriver when it doesn't have its vehicle
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TTT: Fix ammo ents blocking +use near other entities (Community contribution)